Edge of the Empire
| Threshold | 11 |
| Current | 0 |
| Threshold | 15 |
| Current | 2 |
| Ranged | 1 |
| Melee | 2 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | X | 0 | ||
| Athletics (Br) | 0 | +1 w/ armor | ||
| Charm (Pr) | X | 2 | ||
| Coercion (Will) | X | 0 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 3 | ||
| Coordination (Ag) | X | 1 | ||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | X | 1 | ||
| Mechanics (Int) | X | 2 | ||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | X | 1 | ||
| Perception (Cun) | X | 2 | ||
| Piloting: Planetary (Ag) | X | 1 | ||
| Piloting: Space (Ag) | X | 3 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Int) | 0 | |||
| Vigilance (Will) | 1 | |||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | X | 1 | ||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 4 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | X | 0 | ||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| X-30 "Lancer" Precision Blaster Pistol |
RangeLong |
SkillRanged: Light |
|
| Accurate 1, Pierce 2 |
Damage5 |
Critical4 |
|
| Compact Flame Projector (CJ) |
RangeShort |
SkillRanged: Light |
|
| Blast 2, Burn 2, Pierce 2, Vicious 3 |
Damage5 |
Critical2 |
|
| Dr-45 Dragoon Cavalry Blaster |
RangeMedium |
SkillRanged: Light |
|
| Accurate 1, Stun Setting |
Damage8 |
Critical3 |
|
| Dr-45 Dragoon Cavalry Blaster |
RangeMedium |
SkillRanged: Light |
|
| Accurate 1, Stun Setting |
Damage8 |
Critical3 |
|
| Anti-Armour Micro-Rocket |
RangeMedium |
SkillRanged: Light |
|
| Breach 1, Limited Ammo (3/3) |
Damage8 |
Critical4 |
|
| Explosive Micro-Rocket |
RangeMedium |
SkillRanged: Light |
|
| Blast 6, Limited Ammo (2/3) |
Damage7 |
Critical2 |
|
| Incendiary Micro-Rocket |
RangeMedium |
SkillRanged: Light |
|
| Blast 6, Burn 2, Limited Ammo (3/3) |
Damage6 |
Critical3 |
|
| Knockout Grenade |
RangeShort |
SkillRanged: Light |
|
| Blast 10, Limited Ammo (2/2) |
Damage12 Stun |
CriticalN/A |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Grit | 3 | Hotshot | +3 Strain threshold |
| High G-Training | 2 | Hotshot | When a starship or vehicle being piloted would suffer system strain, may suffer strain up to ranks in High-G Training to prevent an equal amount of system strain |
| Second Chances | 1 | Hotshot | Once per session, choose a number of positive dice equal to ranks in second chances and re-roll them |
| Skilled Jockey | 1 | Hotshot | Remove black per rank of Skilled Jockey from all Piloting checks |
| Shortcut | 1 | Hotshot | During a chase, add blue per rank in Shortcut to checks made to catch or escape and opponent |
| Dedication | 1 | Hotshot | Improves Agility rating by 1 |
| Intense Presence | 1 | Hotshot | Spend 1 Destiny Point to recover strain equal to presence rating |
| Kill With Kindness | 1 | Charmer | Remove Black from Charm and Leadership checks |
| Congenial | 1 | Charmer | May Suffer 1 strain to downgrade difficulty of Charm or Negotiation checks or upgrade difficulty of Charm or Negotiation checks aimed at you |
| Defensive Driver | 1 | Dug | Increases Defense rating of all vehicles driven by 1 |
| Disarming Smile | 1 | Charmer | Take the Disarming Smile action. Succeed to lower defenses of target by 1 until end of encounter |
| Just Kidding | 1 | Charmer | Once per round, spend a destiny point to ignore a despair on a social check |
| Dedication | 1 | Charmer | +1 Presence |
| Works like a Charm | 1 | Charmer | Once per session, can use Presence instead of linked characteristic for skill |
| Improved Corellian Sendoff | 1 | Hotshot | Take Corellian Sendoff action target 2 ships or vehicles at close range make a hard cool check to have the targets suffer a major collision |
| Resolve | 1 | Charmer | Whenever you suffer strain, suffer 1 less, to a minimum of 1 |
| Quick Draw | 1 | Gunslinger | Once per round, draw or holster a weapon or item as an incidental |
| Improved Quick Draw | 1 | Gunslinger | May use Quick Draw twice per round. |
| Sorry About the Mess | 1 | Gunslinger | Decrease the Critical Rating of a weapon by 1 (to a minimum of 1) against targets that have not yet acted this encounter. |
| Dodge | 1 | Gunslinger | When targeted in combat, may perform a Dodge incidental. Suffer strain no greater than ranks in Dodge to upgrade the difficulty of the attack by that number. |
| Call 'Em | 1 | Gunslinger | Do not add black to combat checks due to the use of the Aim maneuver. |
| Rapid Reaction | 1 |