"Hue", CT-0352 Interchangeable Clone Character System (Standard Infantry Clone Soldier) by Gotmilk74

Species
Clone
Career
Clone Soldier
Specializations
Clone Trooper
System
Edge of the Empire

5
Threshold 16
Current 0
Threshold 15
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

3
3
2
2
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1 +🟦
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1 +🟦
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 1
Gunnery (Ag) X 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 1
Knowledge: Xenology (Int) 0

Attacks

DC-15 Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Cumbersome 3, Pierce 1, Stun Setting
Damage
10
Critical
3

0
100
50
8 / 9

Weapons & Armor

Phase I Clone Trooper Armor Enc 1 (4) HP 3
*Built in comlink

DC-15 Blaster Rifle Enc 6 HP 2 (4)
Magnetic Weapon Tether HP Req-1:
May recover weapon as an incidental within engaged range.
Built in Blaster Sight HP Req-1: Remove 1 setback die imposed by the 'Called Shot' use of the Aim maneuver from Ranged (Light) and (Heavy) checks.

Personal Gear

Utility Belt Enc +1

Extra Reload Enc 1

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Physical Training 1 Add 🟦 per rank to all Athletics and Resilience Checks
Grit 1 +1 Strain Threshold
Toughened 1 +2 Wound Threshold

Background

Standard Infantry Clone Trooper from Kamino, Hue was placed in cryo-sleep soon after being trained.

Motivation

The Republic: The Player Character believes in the Republic and all it stood for. He is determined to bring it glory. (Clone Wars Era Setting)

or

No One: The Player Character is all alone in the galaxy. To his knowledge all of his brothers died in the Clone Wars. He has decided to join the Rebellion because he doesn't believe in the injustices of the Empire and has nothing left to lose (Age or Rebellion Setting)

or

Extended Family: The character has a large extended family that he feels a deep brotherly love for. He seeks to find any information regarding other existing clones and records of what happened to his brothers. (Edge of the Empire Setting/Era past the Clone Wars)

Obligations

Obligation-
Obligation Value = 15
15 Magnitude Bounty for 1000 Credits: This character has a price on their head. For some reason, a wealthy surviving Separatist from the Clone Wars has learned of a few surviving clone's existence and wishes to acquire them dead or alive for his/her personal collection

or

Duty-
Duty Value = 0 (-5)
Combat Victory: The Player Character is driven to show that the Alliance/Republic can hold its own against Imperial/Separatist forces in any trooper vs troop engagement. He wants to engage the Empire/Separatist Alliances' military--their best, whenever possible--and provide more victories for the Alliance/Republic to tout the galaxy as proof it can ultimately win the war. This means daring raids, excellent tactics, and acquiring the best firepower possible.

Description

bald, tatoo of Galactic Republic insignia on high shoulder (covered by most clothing), six foot, white laminate armor.

Other Notes

Image Source: https://www.youtube.com/watch?v=qsRkjXpqay4

Logs:

30 XP for Brawn +1
30 XP for Agility +1
30 XP for Willpower +1

5 XP for Grit (Clone Trooper)
5 XP for Toughened (Clone Trooper)

Credits:

1000 Credits for Standard Loadout (only Phase I Clone Trooper Armor and DC-15 Blaster Rifle)
25 Credits for Utility Belt
25 Credits for Extra Reload
250 Credits for Magnetic Weapon Tether
150 Credits for Built in Blaster Sight

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