Kaita Vinn by adeadfreelancer

Species
Mandalorian Human
Career
Bounty Hunter
Specializations
Assassin, Gadgateer, Death Watch, Marauder
System
Edge of the Empire

11
Threshold 25
Current 25
Threshold 14
Current 14
Ranged 2
Melee 2

Characteristics

4
4
2
3
3
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) X 1
Coercion (Will) X 3
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 2
Discipline (Will) 0
Leadership (Pr) 1
Mechanics (Int) X 1
Medicine (Int) 0
Negotiation (Pr) X 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 2
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 3
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 0
Knowledge: Xenology (Int) 0

Attacks

Precision-X Rifle
Range
Long
Skill
Ranged: Heavy
Medium-ranged stun mode, Pierce 1
Damage
10
Critical
3
Flamethrower
Range
Short
Skill
Ranged: Heavy
Burn 3, Blast 8
Damage
9
Critical
2
Vibroblades
Range
Engaged
Skill
Melee
Pierce 2, Viscious 1
Damage
3+1
Critical
2
Wristblaster
Range
Engaged
Skill
Ranged: Light
Daunting perception check
Damage
6
Critical
3
E-22
Range
Medium
Skill
Ranged: Heavy
Linked 1, Stun Setting
Damage
8
Critical
3
Beskad
Range
Engaged
Skill
Melee
Cortosis, Cumbersome 3, Sunder, Viscious 3,
Damage
5
Critical
2
Dart Gun (x2)
Range
Short
Skill
Ranged: Light
Limited Ammo 1, Pierce 1
Damage
2
Critical
5
Boot Blade
Range
Engaged
Skill
Melee
Damage
1
Critical
4
Micro-Rockets
Range
Medium
Skill
Ranged: Light
Blast 6, Limited Ammo 1
Damage
8
Critical
2
Shield Gauntlet
Range
Engaged
Skill
Brawl
Deflection 2, Stun Damage
Damage
1
Critical
5
Shock Boots
Range
Engaged
Skill
Brawl
Disorient 3, Stun 3
Damage
0
Critical
5
Shock Gloves
Range
Engaged
Skill
Brawl
Stun 3
Damage
0
Critical
5
Whipcord Thrower
Range
Short
Skill
Melee
Ensnared 2
Damage
1
Critical
5

5
670
280
15/21

Weapons & Armor

Precision-X Sniper (bonus advantage on all rolls, reduce difficulty of long or extreme range)
Flamethrower (equipped, generate 1 Advantage)
Vibroblades (equipped)
E-22
Wristblaster (equipped)
Mandalorian Armor (Hidden Compartment (upgrade difficulty), vacuum sealed)
Beskad (sword, bonus advantage on all rolls, Add 1 boost dice to Discipline checks)
Electrosnare (x4)
Boot Blade (equipped)
Com Jammer
Jetpack (equipped)
Micro-Rocket Mounting (equipped, generate 1 advantage)
Shield Gauntlet (equipped)
Shock Boots (equipped)
Shock Gloves (equipped)
Whipcord Thrower (equipped)
Thermal Detonator (Hidden)
Anti-Armor Micro Rockets (x5)
Explosive Micro Rockets (x3)
Ion Micro Rockets (x2)
Jetpack missiles (x1)

Beskar Armor (flamethrower, micro rocket launcher)

Personal Gear

Utility Belt
Long range commlink (helmet mod)
5 Health Stims
Forearm Grip (E-22) - Decrease the difficulty of Ranged (Heavy) checks when engaged by 1, Innate Point Blank, Accurate 1.
Lightweight Frame (unused x3)
Blaster Actuating Module (unused)
Weapon Harness (x2)
Personal Deflector Shield (+3 Encumbrance.)
Magnetic Weapon Tether (Beskad)
Load Bearing Gear (equipped)
Creshaldyne Modular Backpack (equipped)
Breath Mask (equipped)
Ranquor Venom (Daunting (4 difficulty) Resilience check. Failure staggers target for 2 rounds and 2 strain for every disadvantage result. A despair result immobilizes the target for 2 rounds.) x1
Telescopic Optical Sight (x3)
Falsified Credentials
Trophy necklace: Trandoshan claw & tooth, Fang Cat tooth

Assets & Resources

Republic Gunship /Droid Brain pilot
Targeting Computer (Add 1 boost dice to all Ranged attacks at Long or Extreme range, Natural Marksman 1.)
In-Helmet Scanner (Remove 1 setback die from darkness or lack of visibility. Allow the detection of heat sources up to medium range.)
Beast Call (Targeted beast must pass an average (2 difficulty) discipline check to resist the lure. Recording a new call requires an average (2 difficulty) computers check.)
Data Breaker (Add 2 boost dice to Computers checks for slicing computers. Add 1 boost dice to opponents attempting to locate the data breaker location.)
Burning Gel (10 damage and has the Burn 5 and Pierce 5 qualities on contact.)
Surveillance Droid
Enhanced Optic Suite (Remove up to 2 setback dice imposed due to darkness, smoke or other environmental effects, Vigilance +1)

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Lethal Blows 4 138 Add +10 per rank to any Critical Injury result inflicted on opponent
Stalker 1 143 Add BOOST per rank of Stalker to all Stealth and Coordination checks
Dodge 2 138 When targeted in combat, may perform a Dodge incidental. Suffer strain no greater than ranks in Dodge to upgrade the difficulty of the attack by that number.
Quick Strike 1 141 Add BOOST per rank to combat checks against targets that have not acted yet this encounter.
Quick Draw 1 141 Once per round, draw or holster a weapon or item as an incidental.
Anatomy Lessons 1 132 After making a successful attack, may spend 1 Destiny Point to add damage equal to Intellect to one hit.
Dedication 6 134 Gain +1 to a single characteristic. This cannot bring a characteristic above 6
Toughened 5 145 Gain +2 Wound Threshold
Jury Rigged 1 138 Give 1 item an Improvment
Armor Master 2 132 Increase soak by 1
Side Step 1 Suffer Strain to upgrade ranged attacks against me
Point Blank 1 Add 1 damage per rank on Ranged attacks
Conditioned 1 Remove Setback per rank for Athletics & Coordination. Reduce damage and strain from falling by 1 per rank.
To The Death 1 Once per session, suffer Strain up to Willpower and add +10 per Strain suffered to the Critical roll
Improved Armor Master 1 When wearing armor with a Soak value of 2 or higher, increase Defense by 1
Hit and Run 1 After attacking at Engaged, may use a jetpack to instantly move to Short
Tinkerer 1 add 1 HP to an item of your choice per Ranks
Feral Strength 2 +1 damage to melee and brawl
Enduring 2 +1 to Soak
Defensive Stance 1 Once per round as a manuver, suffer Strain up to Ranks to upgrade the incoming attack

Background

Motivation

Obligations

Description

Other Notes

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