Remove black die from PER or VIGILANCE checks / Search half time
Grit
89 (F&D)
+1 Strain Threshold
Outdoorsman
89 (F&D)
Remove black die from terrain effects or environmental effects
Toughness
89 (F&D)
+2 Wound Threshold
Animal Empathy
89 (F&D)
Add Force Die to roll, pip adds success to roll
Mental Bond
89 (F&D)
Commit Force Die - communicate and see through senses of bonded animal (to Long Range)
Force Rating
89 (F&D)
+1 Force Rating
Animal Bond
89 (F&D)
Long Term Bond with Loth Cat
Jump Up
87 (F&D)
Stand from seated / prone as incidental action
Quick Draw
87 (F&D)
Once / Round - Draw/Holster weapon as incidental action
Ataru Technique
87 (F&D)
Use Agility as base for Lightsaber instead of Brawn
Parry 2
87 (F&D)
Suffer 3 Strain to parry Melee attacks, reducing damage by 2+ranks (2)=4
Saber Swarm
87 (F&D)
Spend 1 Strain to give next attack linked quality x Force Rating
Saber Throw
87 (F&D)
Lightsaber throw to Medium Range, roll Force Die, 1 pip to hit, 1 pip to return to hand
Dedication
87 (F&D)
Raised Agility by 1
Grit
89 (F&D)
+1 Strain Threshold
Quick Movement
89 (F&D)
suffer 2 strain, add FD to next check, spend 2 to perform extra Move action
Toughness
89 (F&D)
+2 Wound Threshold
Natural Outdoorsman
89 (F&D)
once per session reroll any Resilience or Survival Check
Enduring
89 (F&D)
+1 Soak value
Dedication
89 (F&D)
+1 to Agility
Rapid Recovery
88 (F&D)
Heal 1 additional Strain per rank after encounter
Toughened
88 (F&D)
+2 Wound Threshold
Toughened
88 (F&D)
+2 Wound Threshold
Expert Tracker
88 (F&D)
Remove black die from tracking, half time taken to track target
Reflect
89 (F&D)
Suffer 3 strain to reduce ranged damage by 2 + ranks (2+1)=3
Force Powers
Force Rating
2
Power
Seek
Description
Upgrade
Effect
Control
Upgrade ability of Vigilance and Perception checks once
Basic
2 FD to gain Insight, 1FD to see through illusions
Power
Move
Description
Upgrade
Effect
Range
1 to increase range band
Strength
1 to increase silhouette
Control
Pull objects out of secure mountings or out of an opponent's grasp
Basic
1 to move Silhouette 0 within short to max range
Range
Increased to Long
Strength
increased to Silhouette 2
Control
Hurl objects
Strength
Increased to Silhouette 3
Power
Enhance
Description
Upgrade
Effect
Basic
Roll FD and add pips as Successes or Advantages to Athletics Checks
Control
Commit Force Die to increase Agility +1
Control
Can also be used with Coordination Checks
Control
Can be used with Piloting (Planetary) checks
Control
Can be used with Piloting (Space) checks
Background
Motivation
Type: Faith
Jedi Code - The Goodness of People. Living proof that the Dark Side can be redeemed, determined to guide others to redemption or stop them corrupting others.