Lynch by KanyeEast61

Species
Human Clone
Career
Hired Gun
Specializations
Mercenary Soldier
System
Edge of the Empire

5
Threshold 14
Current 11
Threshold 14
Current 4
Ranged 1
Melee 1

Placeholder Image

Characteristics

3
3
2
2
3
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 3
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 4
Leadership (Pr) X 5
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) 0
Resilience (Br) X 3
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 3
Brawl (Br) X 2
Gunnery (Ag) X 0
Lightsaber (Br) 0
Melee (Br) X 5
Ranged: Light (Ag) X 5
Ranged: Heavy (Ag) X 5
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 1
Knowledge: Xenology (Int) 0

Attacks

DC17m Rifle
Range
Long
Skill
Ranged: Heavy
Auto Fire Pierce 1 & Stun Setting
Damage
9
Critical
3
DC 17m Sniper Rifle
Range
Extreme
Skill
Ranged: Heavy
Accurate 1 Pierce 3 Slow Firing 1
Damage
11
Critical
3
Scattershot Attatchment
Range
Short
Skill
Ranged: Heavy
Damage
10
Critical
3
SE - 14c Blaster Pistol
Range
Short
Skill
Ranged: Light
Auto Fire, Stun Setting
Damage
5
Critical
4
Retractable Vibroknife
Range
Engaged
Skill
Melee
Pierce 2, Vicious 1
Damage
1
Critical
2
Whipcord Launcher
Range
Short
Skill
Melee
Ensnare 2
Damage
1
Critical
5

240
850
520
9/12

Weapons & Armor

MK I KATARN·CLASS COMMANDO ARMOR
Soak 2
Def 1
Enc 4
HP 3
(Combat Scanner, Enc +3, -1 SB Perc & Surv)

DC17m
Enc 3
HP 2

Sniper Attachment
+2 SB Engage & Shortrange

Scattergun Attachment
Cumbersome 3 Prepare 1 Blast 6(Pierce 4 if engaged)

SE - 14c Blaster Pistol
Range - Short
Enc 1
HP 2

Retractable Vibroknife Attachment
Range - Engaged
HP - 2
Incidental Activation

Whipcord Thrower
Range - Short
Reduce climbing difficulty by 1
Supports weight up to 200kg

Personal Gear

Standard Equipment Belt
+1 Max Encumbrance

Assets & Resources

Critical Injuries & Conditions

At the Brink

Talents

Name Rank Book & Page Description
Physical Training 1
Command 1 Add Boost per rank of Command when making Leadership checks. Affected targets add Boost to discipline checks for next 24 hours.
Point Black 2 Add 1 damage per rank of Point Blank to damage of one hit of successful Ranged (Heavy) or Ranged (Light) attacks made while at close range or engaged.
Side Step 1 Once per round may perform Side Step maneuver and suffer a number of strain to upgrade difficulty of all incoming ranged attacked by an equal number. Strain suffered this way cannot exceed ranks in Side Step
Strong Arm 1 Treat Thrown Weapon as if they had 1 greater range.
Natural Marksmen 1 Once per session, May re-roll 1 Ranged (Light) or Ranged (Heavy Check).
Sniper Shot 1 Before making a non-thrown ranged attack, May preform a Sniper Shot maneuver to increase the weapon’s range by 1 range band per rank in Sniper Shot. Upgrade the difficulty of the attack by 1 per range band increase.
Lethal Blows 1 Add +10 Per Rank of Lethal Blows to any critical injury results inflicted on opponents.
True Aim 2 Once per round, May perform a True Aim maneuver to gain benefits of aiming and upgrade combat check once per rank of True Aim.
Dedication 1 Gain +1 to a single characteristic. Cannot bring a characteristic above 6.

Background

Motivation

Obligations

Betrayal - 7
PTSD - 5 (Haunted by my killing of Jedi and Padawans)

Description

Other Notes

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