* Spend a force point to sense all living things within short range [including sentient and non-sentient beings)
* Spend a force point to sense the current emotional state of one living thing with whom the target is engaged.
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Effect
Control 1
Ongoing Effect: Commit Force Die. Once per round, when an attack targets the Force user, he upgrades the difficulty of the pool once.
Duration
Sense’s ongoing effects may be triggered one additional time per round.
Power
Enhance
Description
When making an Athletics check, you may roll an Enhance power check as a part of the pool. You may spend a force point to gain Success or Advantage (your choice) on the check.
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Effect
Agility 1
Enhance may be used with the Coordination skill.
Agility 2
Enhance may be used with the Piloting (Planetary) skill.