HK-50 by dpcurly

Species
Droid
Career
Bounty Hunter
Specializations
Assassin
System
Edge of the Empire

4
Threshold 11
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Characteristics

1
4
1
3
1
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) X 0
Stealth (Ag) X 1
Streetwise (Cun) X 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Stun Setting
Damage
9
Critical
3

0
175
100
4

Weapons & Armor

Blaster Rifle (4 ENC, 4 HP)
Padded Armor (2 SOAK, 2 ENC {0 when worn}, 0 HP)

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Enduring (droid) 1 135 Droid gains + 1 soak value per rank of Enduring.
Grit 1 59 +1 Strain Threshold
Precise Aim 1 59 Once per round, may perform Precise Aim maneuver. Suffer up to [rank] strain, then reduce target's melee and ranged defense by that number.
Dodge 1 59 When targeted by combat check, may perform a Dodge incidental to suffer up to [rank] strain, then upgrade the difficulty of the check by that number.
Targeted Blow 1 59 After making a successful attack, may spend 1 Destiny Point to add damage equal to Agility to one hit. (+4)

Background

High and Mighty

Motivation

Former Nemesis, possibly one on the ship?

Obligations

Obligation +5 ($1000)
Obsession with the Sith and their history/methodologies.

Description

Other Notes

Special Abilities: Droids do not need to eat, sleep, or breathe, and are unaffected by toxins or poisons. Droids have a cybernetic implant cap of 6 instead of their Brawn rating. In addition, after selecting their career, a Droid Player Character may train one rank in six of the eight career skills (instead of the usual four). After selecting their first specialization, a Droid Player Character may train one rank in three of the four specialization skills (instead of the usual two).

Inorganic: Since droids are inorganic, they do not gain the benefits of recovering with a bacta tank, stimpack, or Medicine skill checks. Droids do recover naturally by resting, as their systems attempt self-repairs. Otherwise, droids need to be tended to with a Mechanics check, using the same difficulties and results of Medicine checks for organic beings. Emergency repair patches can be used to repair damage just like stimpacks are used on organic beings. See page 220 for more on droid repairs and healing. Due to their resilient metallic construction, droids start the game with one rank in the Enduring talent.

Mechanical Being: Droids cannot become Force sensitive, nor acquire a Force Rating by any means. Droids cannot use Force powers, and also cannot be affected by mind-altering Force powers.

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