Coryn-Dall Burr by JoncaFarlon7

Species
Mirialan
Career
Fallen Jedi
Specializations
Mastermind
System
Force and Destiny

5
Threshold 22
Current 19
Threshold 23
Current 0
Ranged 1
Melee 1

Characteristics

2
4
3
5
3
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 2
Coercion (Will) 0
Computers (Int) 4
Cool (Pr) 2
Coordination (Ag) 0
Deception (Cun) 3
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 1
Medicine (Int) 0
Negotiation (Pr) 1
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 2
Gunnery (Ag) 0
Lightsaber (Cun) 4
Melee (Br) 3
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 2
Knowledge: Education (Int) 2
Knowledge: Lore (Int) 2
Knowledge: Outer Rim (Int) 2
Knowledge: Underworld (Int) 2
Knowledge: Warfare (Int) 2
Knowledge: Xenology (Int) 2

Attacks

Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1, sunder
Damage
6
Critical
2

Weapons & Armor

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Adversary 3
Drive Back 1 The Inquisitor may spend Triumph or 3 adv on a missed Brawl, Melee, or Lightsaber combat check to force his target to make a move maneuver in a direction of the Inquisitor’s choice.
Intense focus 1 The Inquisitor performs the In­ tense Focus maneuver, suffering 1 strain and up­ grading the ability of his next skill check once.

Force Powers

Force Rating
4
Power
Terrifying
Description
Upgrade Effect
At the beginning of an encounter, each of the Inquisitor’s enemies must make a Hard (♦ ♦ ♦ ) fear check (see page 326).
Power
Influence
Description
Upgrade Effect
Force Power. The Inquisitor may spend 3 to inflict 2 strain (ignoring soak) on one engaged target (and may activate this multiple times). He may make an opposed Discipline versus Discipline check com
bined with an Influence power check If successful, he may spend 3 to cause the
target to adopt an emotional state of rage,
fear, or hatred or believe one untrue state­
ment for one round or five minutes. He may spend 3 to increase the duration by two addi­ tional rounds or ten additional minutes.

Background

Motivation

Morality

Description

Other Notes

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