Daggoth by Cordial

Species
Jawa
Career
Explorer
Specializations
Trader/Assassin
System
Edge of the Empire

4
Threshold 10
Current 0
Threshold 10
Current 0
Ranged 0
Melee 0

Characteristics

3
3
3
4
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) X 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0 B
Negotiation (Cun) X 3 A, B buy/sell
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) X 2
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 4 A, B
Knowledge: Core Worlds (Int) X 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) X 1
Knowledge: Underworld (Int) X 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 0

Attacks

Heavy Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Auto-fire, Accurate 1, Pierce 1, Cumbersome 3, Stun Setting
Damage
13
Critical
3
Twin Medium Laser Cannon
Range
Short
Skill
Gunnery
Linked 1
Damage
6
Critical
3

275
53
21/21

Weapons & Armor

Heavy Blaster Rifle
13dmg, 3crit, Long, 6enc, 4hp
Auto-fire, Cumbersome 3, Stun setting
Laser Sight, Telescopic Scope, ASB

N-57 Engineer Armor
5enc, 5hp, 2 Soak
As a maneuver, recharge an energy weapon or device that has run out of power or ammunition.

Exoglove
Brawl+2, crit4, engaged, 2enc, 1hp. Knockdown

Palm Stunner-R
Stunning an unaware target requires a skulduggery vs resilience check. Success automatically incapacitates a minion or deals 12 damage to strain threshold. Each success rolled increases damage by 1.

Personal Gear

6-Stimpacks (2 on Belt)
1 free per encounter
24-Booster Blue (2 on Belt)
3-Neutron Pixie

2xMilitary Belt pouch
Mk. III Modular Backpack-Enc +8
Load bearing Gear-Enc+3
Utility Belt-Enc +1
Wizard Pouch-Enc+1

Appraiser's Eye
Add 1 automatic advantage on Negotiation and Streetwise checks to buy or sell items.

-Urban Compass-remove 2 setback dice to navigate unfamiliar cities. Add 1 boost die to checks related to using information about the city.-1
-Mercantiler Datapad-Outer Rim-Add 1 boost dice to Negotiation skill checks to buy or sell goods in a specific region the datapad is bought for.-Nar Shaddaa

-Fusion Lantern-Light, heater, power source-2
-Earbud Comlink
-Synthrope-20 meter rope-1
-Lockpick Set-R-simple locks-1
-Exoglove-Wearing one or more exogloves increases a character's Brawn by 1. As an action, a character may make an Average (2 difficulty) Ranged (Light) check to secure the exoglove's grappling hook to an object within medium range. If successful, as a maneuver on their next turn, they may reel in the cord, pulling themselves to the object (or, if the object is unsecured and lighter than they are, pulling it to them).-2
-Medpac-One may perform a medical check without penalty. It adds 1 boost die to these checks. It also has a supply of 1 stimpack per encounter.-2

Assets & Resources

On-ship:

3 Disruptor pistols
Light repeating blaster
5 thermal detonators
10000 contraband

Critical Injuries & Conditions

Zann Consortium hired us to kill the Queen.

Knew Zogg the Hutt

Venlana-Pantoran
The Paradise-Cantina meetup
Trader's belt-Stripmall for space goers

Tyber Zann formed the consortium

Krezo Wasanti-Had stolen goods from the Pirates. Krezo's imports owner, local person.-Mandi-contact sold the merchandise. BW Crater.

Graf Lind-Former pirate, almost died leaving-Slums. Now our newest crew member.

Sororinet-tourism website front-SaleuQuest Overland Adventures-traffics stolen goods as chartered expeditions. Coordinates to Blackwind Crater.

Corvette and multiple light freighters in the attack group. Heavy Freighter/gunship flagship of the queen.

Jandor-Troydarian- the contact for this mission. Queen is paid by the Zogg the Hutt. Zogg said to find Torval if we need help during the mission.

Ord Mantell has a giant scrapyard, has a Jawa enclave, Yawalua.

Ilo Vanden manages gamblers and is out contact for the Zann's. He wants us to fix a fight or deliver a shady package to the scraplands.

fighter flutterplume, big fight in 3 days to fix.

Rust reach is the package drop in the scrapyard.

Talents

Name Rank Book & Page Description
Wheel and Deal 2 10% more credits when selling goods legally.
Smooth Talker-Negotiation 2 When making checks with that skill, spend triumph to gain additional success equal to ranks in Smooth Talker.

Background

Daggoth was born on Tatooine as a member of the Kekit clan. Like many of his kind he learned at a young age to repair whatever bits of technology his clan could scavenge from the Dune Sea in their massive sandcrawler. It was a hard life, there was the constant threat of sand people attacks, Dagg had seen many of his clan die to their slugthrowers and gaffi sticks and though generally passive they would defend themselves when needed. Almost as deadly as the sand people was the constant lack of water which necessitated a close relationship with moisture farmers in the areas they traveled. Dagg liked to observe the bartering the older members of his clan took part in, he would sometimes feel bad about some of the deals they made when they embellished the qualities of their wares but if it meant they would have the water or credits they needed to go on he could live with it. Unfortunately as time went on there seemed to be less and less salvage around, most areas had simply already been searched and soon the clan had to decide on what to do, should they move towards larger settlements like Mos Eisly, Mos Espa or Anchorhead? It seemed likely those areas would have already been scavenged by other Jawas or city merchants looking for a quick credit. No, another solution was decided on. The clan would leave Tatooine altogether.

The clan elders selected several young jawas, ones without essential duties, the expendable ones, and gathered them together. Dagg was among them. They would be sent out to other systems in search of planets, one of which would become their new home. There was a general list of planet qualities they were hoping for, a more hospitable climate, more common water sources, less hostile creature or native populations and obviously a planet rich in salvage (we are jawas, after all). It would also be important for the off-world jawas to make reliable contacts to help with the "big move" and give the clan a chance to get back on their feet once they arrive.

The first step would be to get at least a basic grasp of Galactic Basic, thankfully they had an old protocol droid to help with that and though it took a while the lessons began to stick, before long the soon-to-be exoplanet scouts were conversing totally in basic. Step two would be gathering as much equipment as possible to give them the best chances to complete their mission, a weapon and some protection would certainly be needed. The third step was to take out some hefty loans to book passage with various ships heading to different systems, if the mission failed they would likely all end up as slaves until their debt was repaid. The clan's future was almost entirely riding on their small group of pathfinders who were about to be thrown into the unknown.

Motivation

Negotiation-20
Stealth-15
Skulduggery-10, 15
Perception-10, 15

Wheel and Deal-20
Master Merchant-25
Natural Negotiator-25
Dedication-25

Obligations

Obligation-9:
I Have to find a suitable planet to move the Kekit clan to and send back credits to help repay their loans before debt collectors come and enslave them or worse.

Description

Z-6 Jetpac-5250

Tracker's goggles-600
Scanner Goggles-150

Biofeedback Regulator-3000
Q-22 Retinal Tracker-2500*
Armor Implants-7500
Agi Implants 2x10,000

Optical Camouflage-5500
Accu-Strike targeting computer-3000
Jump boots-1200*
Biosupport-4000

Arakyd Industries Recon Remote w/ datapad-325

Concealed Escape Kit-450*
Dataspikes-100ea
Electronic lock breaker-1000
Scramble Key-750
holographic image disguiser-1100

Poisoner's Ring-500
Cyanosis-50
Bearsloth venom-150
Dendriton Toxin-125
Sleeppack-250
Synthetic Neurotoxin-50

Nullicaine-25
Med-Aid patch-25

Booster Blue-10
Glitterstim-100
Impact-125
Karrak Spice-80
Nannarium Root-200
Neutron Pixie-100
Vutalamine-125

Other Notes

2-3 candidate worlds, scrap ship legal paperwork
Zobla left a message and is in bad shape, sent 1000.

1000cr to kyli/Vera

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