Sareál Pareem by neovitalis

Species
Iktochi
Career
Seeker
Specializations
Ataru Striker
System
Force and Destiny

2
Threshold 12
Current 0
Threshold 15
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
4
2
3
3
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) X 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) X 2
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) X 1
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 0

0
100
7

Weapons & Armor

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Background

Motivation

Morality

Sareál struggles with his anger, and has had difficulty channeling his anger to positive means, and letting it go. This leads him to tend towards revenge, which is a Dark Path.

Conversely Sareál is compassionate and hates to see people suffer.

Description

Sareál stands just under 6 feet tall and has orangish skin. He keeps his horns well polished and trimmed so that they do not grow too outlandishly wild.

His gait bears a weight of loss and shows a measure of experience.

Other Notes

Notable Features:
Wound Threshold: 10 + Brawn

Strain Threshold: 12 + Willpower

Starting Experience: 90 XP

Special Abilities: Vigilance +1

Precognition: Iktotchi occasionally see glimpses of the future, letting them predict certain events even before they occur. In addition to seeing flashes of the future at the GM's discretion, an Iktotchi may spend a Triumph on a check to determine Initiative to perform a free maneuver before the encounter begins or to have an ally in short range perform a free maneuver before the encounter begins.

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