Threshold | 17 |
Current | 17 |
Threshold | 12 |
Current | 12 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | X | 1 | ||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | X | 0 | ||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 2 | ||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | X | 1 | ||
Vigilance (Will) | 0 | |||
Brawl (Br) | X | 1 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 0 | ||
Ranged: Light (Ag) | X | 0 | ||
Ranged: Heavy (Ag) | X | 2 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | X | 0 | ||
Knowledge: Xenology (Int) | 0 |
Pulse Cannon |
RangeLong |
SkillRanged: Heavy |
|
Cumbersome 1, Pierce 2, Slow-Firing 1 |
Damage9 |
Critical3 |
|
frag Grenade |
RangeShort |
SkillRanged: Light |
|
Blast 6, Limited Ammo 1 |
Damage8 |
Critical4 |
|
vibro-ax |
RangeEngaged |
SkillMelee |
|
Pierce 2, Sunder, Vicious 4 |
Damage3 |
Critical2 |
|
Stun Grenade |
RangeShort |
SkillRanged: Light |
|
Blast 8, Disorient 3, Limited Ammo 1, Stun Damage |
Damage8 |
Criticaln/a |
Name | Rank | Book & Page | Description |
---|---|---|---|
sniper shot | 1 | Can upgrade the distance by +1 and +1 negative die | |
true aim | 1 | gain benefits of aiming and upgrade combat check 1 per rank | |
expert tracker | 1 | remove 1 negative die when tracking decrease time by half | |
grit | 1 | gain +1 strain threshold | |
lethal blows | 2 | add +10 per rank for every critical injury | |
Brace | 1 | Perform the Brace Pima neuver to remove al per rank of Brace from next Action. This may only re. move al added by envi- ronmental circumstances | |
Quick fix | 1 | Once per session, make one skill check using Agility instead of the skill linked to that check. | |
Natural Marksman | 1 | Once per session, may re-roll any I Ranged (Light) or Ranged (Heavy) check. | |
Deadly Accuracy | 1 | When acquired, choose 1 combat skill. Add damage equal to ranks in that skill to one hit of successful attack made using unal SKa | |
Toughened | 1 | +2 to wound threshold | |
Dedication | 1 | +1 to a single characteristic AGILITY |