Force and Destiny
| Threshold | 17 |
| Current | 17 |
| Threshold | 12 |
| Current | 12 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 1 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | X | 0 | ||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 2 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 1 | ||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | X | 1 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 0 | ||
| Ranged: Light (Ag) | X | 0 | ||
| Ranged: Heavy (Ag) | X | 2 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | X | 0 | ||
| Knowledge: Xenology (Int) | 0 |
| Pulse Cannon |
RangeLong |
SkillRanged: Heavy |
|
| Cumbersome 1, Pierce 2, Slow-Firing 1 |
Damage9 |
Critical3 |
|
| frag Grenade |
RangeShort |
SkillRanged: Light |
|
| Blast 6, Limited Ammo 1 |
Damage8 |
Critical4 |
|
| vibro-ax |
RangeEngaged |
SkillMelee |
|
| Pierce 2, Sunder, Vicious 4 |
Damage3 |
Critical2 |
|
| Stun Grenade |
RangeShort |
SkillRanged: Light |
|
| Blast 8, Disorient 3, Limited Ammo 1, Stun Damage |
Damage8 |
Criticaln/a |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| sniper shot | 1 | Can upgrade the distance by +1 and +1 negative die | |
| true aim | 1 | gain benefits of aiming and upgrade combat check 1 per rank | |
| expert tracker | 1 | remove 1 negative die when tracking decrease time by half | |
| grit | 1 | gain +1 strain threshold | |
| lethal blows | 2 | add +10 per rank for every critical injury | |
| Brace | 1 | Perform the Brace Pima neuver to remove al per rank of Brace from next Action. This may only re. move al added by envi- ronmental circumstances | |
| Quick fix | 1 | Once per session, make one skill check using Agility instead of the skill linked to that check. | |
| Natural Marksman | 1 | Once per session, may re-roll any I Ranged (Light) or Ranged (Heavy) check. | |
| Deadly Accuracy | 1 | When acquired, choose 1 combat skill. Add damage equal to ranks in that skill to one hit of successful attack made using unal SKa | |
| Toughened | 1 | +2 to wound threshold | |
| Dedication | 1 | +1 to a single characteristic AGILITY |