Erratt Tayk by Keir

Species
Mandalorian Human
Career
Guardian
Specializations
Soresu Defender
System
Force and Destiny

5
Threshold 14
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

3
2
4
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Int) X 2
Melee (Br) X 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Training Lightsaber
Range
Engaged
Skill
Lightsaber
Stun Damage
Damage
6
Critical
-
Explorer's Knife
Range
Engaged
Skill
Melee
Vicious 1, Boost to Survival Checks
Damage
+1
Critical
3

60
220
1300
7/13

Weapons & Armor

Training Lightsaber, Explorer's Knife

Weighted Jedi Training Suit (Soak 2, Enc 3)

Personal Gear

Jedi Utility Belt
Backpack
Stimpack x 2
Scanner Goggles
Breath Mask
Climbing Gear
Datapad

Ancient Mandalorian Tablet

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Parry 1 When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in parry.
Soresu Technique 1 When making a Lightsaber skill check, the character may use Intellect instead of Brawn.
Reflect 1 When hit by a ranged attack, suffer 3 strain to reduce damage by 2 plus rankes in Reflect.
Parry (Improved) 1 When parrying a hit that generated despair or 3 threat, may hit attacker once with Lightsaber, Brawl, or Melee weapon (dealing base damage) after original attack resolves.
Defensive Stance 1 Once per round, may perform Defensive Stance maneuver and suffer a number of strain to upgrade difficulty of all incoming melee attacks by an equal number. Strain suffered this way cannot exceed ranks in Defensive Stance.
Defensive Circle 1 May take the Defensive Circle action; make a 3 diff Intellect Lightsaber check. The character, plus one ally in short range for per success gain Defense equal to 1 + 1 per 2 advantage until the beginning of next turn.

Background

1. I’ve always been quick to react to things, but it wasn’t until I began reacting to things before they happened that I knew something was different. Intuition was lauded among my people, precognition was not.

2. After I left my clan but before I found the Jedi, I was alone. I had abandoned my clan and felt isolated, unwilling to stick my neck out for anyone. At one point a ship that I was to travel on from one nameless starport to another was beset upon by a group of thugs. They said the ship’s captain owed them for doing business on their turf, but I knew it wasn’t true. They just wanted the ship. I knew the captain was innocent and I knew that if I didn’t intervene he didn’t stand a chance. But it wasn’t my fight. The next morning the ship was still there with a new name and a new captain, but my destination was still on its route. I paid, slept with one eye open, disembarked at my destination, and never saw that ship or either of its captains again.

3. It wasn’t until I left Mandalore in search of answers that I discovered and was discovered by the Jedi. I had left Mandalore by hitching a ride with trader vessels, not willing to risk my people knowing where I went. I sought out places from the old tales, ancient battlefields where I hoped for some revelation about what I had become. I found it in a way, through fellow pilgrims who held themselves to be the Jedi order reborn, and told me that through their teachings I could learn to understand and wield my power. These were not the enemies of old I had learned of in legends, but warriors and scholars who followed strict creeds not so different from my own. I returned with them to continue my training.

4. Mero Tayk, a clanmate and former rival. This rivalry used to be friendly, but the revelation of my force sensitivity followed by my subsequent exiting the clan led her to think me a traitor. She may be right.

5. Forsaking the laws and traditions of my clan to follow my own path was more difficult than any battle I have ever partaken in. I gave up not only my family and culture but my very identity in pursuit of this end.

Motivation

Morality

Strength: Independence

Weakness: Coldness

Morality: 50

Duty: Dark Side - 10

Description

Other Notes

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