Edge of the Empire
| Threshold | 14 |
| Current | 0 |
| Threshold | 14 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | X | 0 | ||
| Athletics (Br) | X | 3 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 2 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 2 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | X | 2 | ||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 2 | ||
| Piloting: Planetary (Ag) | X | 1 | ||
| Piloting: Space (Ag) | X | 0 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 3 | ||
| Vigilance (Will) | 2 | |||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 0 | ||
| Ranged: Heavy (Ag) | X | 4 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | X | 1 | ||
| Knowledge: Outer Rim (Int) | X | 0 | ||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | X | 2 | ||
| Knowledge: Xenology (Int) | 0 |
| Herloss HBt-4 Hunting Blaster |
RangeMedium |
SkillRanged: Heavy |
|
| Cumbersome 2, Stun, Vibrobayonet (+2 dmg), Bantha's Eye laser sight (+1 adv) |
Damage10 |
Critical3 |
|
| Ascian Throwing Dagger |
RangeShort |
SkillRanged: Light |
|
| Pierce 2, Limited Ammo 1 |
Damage4+Brawn |
Critical2 |
|
| Czerka Arms Model 38 Sharpshooter's Rifle |
RangeExtreme |
SkillRanged: Heavy |
|
| Accurate 2, Pierce 3, Telescopic Optical Sight (Reduce the difficulty of long or extreme range combat checks by one), Suppressor (Add 2 setback dice to perception and vigilance checks to locate concealed shooter) |
Damage8 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Expert Tracker | 1 | Remove setback per rank of Expert Tracker from checks to find tracks or track targets. Decrease time to track a target by half. | |
| Sniper Shot | 1 | Before making a nonthrown ranged attack, as a maneuver increase the weapon’s range by up to 1 band per rank. Upgrade the attack’s difficulty by 1 per range increase. | |
| Grit | 2 | +1 Strain Threshold | |
| True Aim | 2 | Once per round, may perform a True Aim maneuver to gain benefits of aiming and upgrade combat check once per rank of True Aim. | |
| Lethal Blows | 1 | Add +10 per rank of Lethal Blows to any Critical Injury result inflicted on opponents. | |
| Rapid Recovery | 1 | When healing strain after an encounter, heal 1 additional strain per rank of Rapid Recovery. | |
| Stalker | 1 | Add boost per rank of Stalker to all Stealth and Coordination checks. |