Bez Ti by BingusWars

Species
Zabrak
Career
Smuggler
Specializations
Thief, Outlaw Tech, Force-Sensitive Outcast
System
Edge of the Empire

3
Threshold 14
Current 0
Threshold 15
Current 0
Ranged 1
Melee 1

Characteristics

2
2
2
5
3
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Cun) 0
Coercion (Will) 0
Computers (Int) X 3
Cool (Pr) 0
Coordination (Ag) X 1
Deception (Cun) X 5
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 5
Medicine (Int) 0
Negotiation (Cun) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 2
Resilience (Br) 0
Skulduggery (Cun) X 3
Stealth (Ag) X 2
Streetwise (Cun) X 2
Survival (Cun) 1
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Cun) X 3
Melee (Br) 1
Ranged: Light (Ag) 2
Ranged: Heavy (Ag) 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
6
Critical
3
Holdout Blaster
Range
Short
Skill
Ranged: Light
Stun Setting
Damage
5
Critical
4
Beskar Spear
Range
Engaged
Skill
Melee
Pierce 2
Damage
+3
Critical
2

885
885
421050
6/7

Weapons & Armor

Blaster Pistol
Armored Clothing
Holdout Blaster
Beskar Spear

Personal Gear

Imperial Credstick (5.75m Imp. Creds.)
Imperial Code Cylinder (Broken)

Assets & Resources

Extra Reloads x2

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Fearsome Countenance 1 Zabrak add automatic Advantage to all Coercion checks they make.
Indistinguishable 1 Upgrade difficulty of checks to identify character once per rank of Indistinguishable
Bypass Security 2 Remove Setback Die per rank of Bypass Security from checks made to disable a security device or open a locked door.
Street Smarts 1 Remove Setback Die per rank of Street Smarts from Streetwise or Knowledge (Underworld) checks
Black Market Contact 1 When purchasing illegal goods, may reduce rarity by 1 per rank of Black Market Contacts, increasing cost by 50 percent of base cost per reduction.
Stalker 1 Add Boost Die per rank of Stalker to all Stealth and Coordination checks.
UTINNI! 2 Remove Setback Die per rank of Utinni! from checks to find or scavenge items or gear. Such checks take half the time.
Hidden Storage 1 Gain hidden storage in vehicles or equipment that holds items with total encumbrance equal to ranks in Hidden Storage.
Grit 2 Gain + 1 strain threshold.
Dodge 1 When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number.
Uncanny Senses 1 Add Boost Die per rank of Uncanny Senses to all Perception checks
Secrets of the Force 1 Knowledge (Lore) and Lightsaber become career skills for the character
Parry 1 When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry
Shortcut 1 During a chase, add boost die per rank in Shortcut to any checks made to catch or escape an opponent.
Jump up 1 Once per round, may stand from seated or prone as an incidental.
Dedication (Thief Tree) 1 +1 to a stat max of 6. (Cunning in this case)
Renegade Form 1 When the character purchases this talent, they choose one characteristic They may use this characteristic in place of Brawn when making Lightsaber checks.
Sense Emotions 1 Add 1 boost die to all Charm, Coercion, and Deception checks unless the target is immune to Force Powers.
Reflect 1 When hit by a ranged attack suffer 3 strain to reduce damage by 2 plus ranks in Reflect.
Force Rating 1 +1 to Force Rating.
Ravage 1 Once per encounter, the character may suffer 3 strain to add Force Dice up to force rating to a combat check targeting an engaged opponent. The character may spend FP to add Successes or Advantage to the check results.
Dedication (Force Sensitive Outcast) 1 +1 to a stat max of 6 (Cunning)
Toughened 1 +2 Wound Threshold

Force Powers

Force Rating
2
Power
Seek
Description
The Force user allows the will of the Force to lead the way to something lost or forgotten.

The user may spend 2 Force Points to gain insight into the general location or direction of a person or object that they know about, regardless of current distance.

The user may spend 1 Force Point and succeed at an Average ( ♦ ♦ ) Vigilance check (or opposed Vigilance vs. Discipline check) to see through illusions.
Upgrade Effect
Duration Commit one Force Die to continue tracking target even when it moves
Magnitude Spend FP to gain one additional detail per Magnitude upgrade
Strength Spend FP to eliminate 1 Force-based illusion per Strength upgrade
Control Spend FP to track one additional target
Power
Forsee
Description
The Force user can feel the Force flowing around everything, seeing what is and what will be.

The user may spend Force Points to gain vague hints of events to come, up to a day into their own, personal future.
Upgrade Effect
Strength Spend extra Force Points to pick out specific details equal to Strength upgrades purchased.
Control When making a skill check to determine Initiative, the user may roll a Foresee power check as part of the pool. He
may spend Force Points to gain Successes on the check.
Power
Influence
Description
The character may attempt to guide, shape, and even twist the thoughts and feelings of others.

Special Rule (Light or Dark FP use): When guiding and shaping thoughts, only FP generated from Dark Side may be used to generate negative emotions such as rage, fear, and hatred. Only FP generated from Light Side may be used to generate positive emotions such as peace, tranquility, and friendliness. Other emotions such as confusion can be created from FP generated from either side The character may spend FP to stress the mind of one living target he is engaged with, inflicting 1 strain.
Upgrade Effect
Magnitude Spend FP to increase targets affected equal to Magnitude upgrades purchased.

Background

Motivation

Obligations

Addiction (Kleptomaniac)

Description

Other Notes

Parents:
Mother - Svee Ti
Father - Tez Ti
Sister - Pri Ti
they live on Iridonia in the capital city of Malidris

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