Devlin by Des

Species
Human
Career
Mystic
Specializations
Seer
System
Force and Destiny

0
Threshold 14
Current 0
Threshold 16
Current 0
Ranged 0
Melee 0

Characteristics

4
2
2
2
4
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 0
Coercion (Will) X 1
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 3
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1 -K
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) X 2 B -K
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) X 0
Melee (Br) X 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

260
260

Weapons & Armor

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Uncanny Reaction 1 F&D 153 (1 Seer) Add (1 Boost) per rank of Uncanny Reactions to all Vigilance checks.
Grit 2 F&D 144 (1 Seer) +1 Strain Threshold
Keen Eyed 1 Remove (1 Setback) per rank of Keen Eyed from Perception and Vigilance checks. Decrease time to search a specific area by half.

Force Powers

Force Rating
2
Power
Move
Description
The Force user can move small objects via the power of the Force.
The user may spend Force to move one object of silhouette 0 that is within short range up to his maximum range. The default maximum range is short range.
Upgrade Effect
Strength Spend Force to increase silhouette able to be targeted equal to Strength upgrades purchased.
Range Spend Force to increase power's range by a number of range bands equal to Range upgrades purchased.
Control The Force user can pull objects out of secure mountings or out of an opponent's grasp.
Control The Force user can hurl objects to damage targets, by making a ranged combat check combined with a Move power check, dealing damage equal to 10 times silhouette.

Background

Poor & Hungry - urchin from a city on a more developed Outer Rim planet. Learned to avoid conflict when necessary, especially when facing superior forces. Holding your tongue can save you an unnecessary beating, but a clever mind can find vengeance when it's least expected.
Ancient Religion - Study of the Force with the Inquisitors has instilled a respect and appreciation for the Force and the power it imbues those that yield it with precision that can be achieved through rigorous dedication and devotion.
Ultimate Ability - Trust no one, especially those that offer power freely, but exploit them for what they will teach until you can slit their throat and take their place, working your way into the graces of those that offer more power and influence.

Motivation

Morality

Independence: The character believes in relying on himself. He does not count on others to perform tasks for him; instead, he ensures he can handle any situation he encounters. He refuses to be a burden on others.

Coldness: Self-reliance can slip into isolation if one is not careful. A cold character doesn't just desire to rely only on himself, but has nothing but disinterest for anyone else. If they can’t help themselves, why should he aid them?

Description

6'3, 230 - fit, if a tad lacking in grace.
Short cut, light brown hair (easy to keep clean and nothing to grab in a fight)
Green eyes.
Cold and cruel. Outwardly dispassionate while inwardly boiling with anger, hatred, and distrust.

Other Notes

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