Age of Rebellion
| Threshold | 12 |
| Current | 0 |
| Threshold | 14 |
| Current | 1 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 0 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 2 | AA | |
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 1 | C 5 | |
| Leadership (Pr) | X | 2 | AA | |
| Mechanics (Int) | X | 2 | CC 15 | |
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 0 | ||
| Piloting: Planetary (Ag) | X | 3 | XCC 5 25 | |
| Piloting: Space (Ag) | X | 3 | SBB | |
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 2 | CC 15 | |
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | X | 2 | CC 15 | |
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 2 | CC 15 | |
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | X | 2 | XX 15 | |
| Knowledge: Xenology (Int) | 0 |
| CDEF Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Inferior, Stun Setting, Encum 1, HP 1 |
Damage5 |
Critical4 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| LET’S RIDE | 1 | Once per round, may mount or dismount a vehicle or beast, or enter a cockpit or weapon station on a vehicle, as an incidental | |
| FIELD COMMANDER | 1 | Take the Field Commander action; make an Average (2 PURPLE) Leadership check. A number of allies equal to Presence may immediately suffer 1 stain to perform 1 free maneuver. | |
| SITUATIONAL AWARENESS | 1 | Allies within short range of the vehicle add 1 BLUE to their Perception and Vigilance checks. Allies within close range add 2 BLUES instead. | |
| QUICK STRIKE | 2 | Add 1 BLUE per rank of Quick Strike to combat checks against targets that have not acted yet this encounter. | |
| DEFENSIVE DRIVING | 1 | Increase defense of vehicle or starship being piloted by 1 per rank of Defensive Driving. | |
| CONFIDENCE | 1 | May decrease difficulty of Discipline checks to avoid fear by 1 per rank of Confidence. | |
| GRIT | 1 | Gain +1 strain threshold. |