Force and Destiny
| Threshold | 15 |
| Current | 0 |
| Threshold | 14 |
| Current | 5 |
| Ranged | 0 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 0 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 2 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 2 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 0 | |||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 1 | |||
| Resilience (Br) | X | 1 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 1 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Int) | X | 3 | ||
| Melee (Br) | X | 1 | ||
| Ranged: Light (Ag) | 1 | |||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | X | 1 | ||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Light Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Stun Setting |
Damage5 |
Critical4 |
|
| Combat Knife |
RangeEngaged |
SkillMelee |
|
Damage+1 |
Critical3 |
||
| Lightsaber |
RangeEngaged |
SkillLightsaber |
|
| Crossguard (Fine Tuned Emitter - Add extra advantage to lightsaber combat checks) (Disarm - use opponents despair or 3 disadvantages) |
Damage6 |
Critical2 |
|
| Bo Staff |
RangeEngaged |
SkillMelee |
|
| Linked (spend 2 advantage to hit with other side) Knockdown (spend 2 advantage to knock opponent prone) |
Damage+1 |
Critical4 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Parry 3 | Pg. 77 | When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry. | |
| Defensive Stance | Pg. 77 | Once per round, perform Defensive Stance maneuver and suffer a number of strain to upgrade difficulty of all incoming melee attacks by an equal number for the next round. Strain suffered this way cannot exceed ranks in Defensive Stance. | |
| Soresu | Pg. 77 | Use Intellect instead of Brawn for Lightsaber attacks. | |
| Toughened | Pg. 77 | Gain +2 wound threshold. | |
| Grit 2 | Pg. 77 | Gain + 1 strain threshold. | |
| Reflect | Pg. 77 | When hit by a ranged attack, suffer 3 strain to reduce damage by 2 plus ranks in Reflect. |
| Upgrade | Effect |
|---|---|
| Magnitude | Spend 3 to increase targets affected equal to Magnitude upgrades purchased. |
| Strength | Spend 3 to increase silhouette able to be targeted equal to Strength upgrades purchased. |
| Basic | Spend 1 Force Point; move one object 0 within short range. |
| Upgrade | Effect |
|---|---|
| Basic |