Ivaadi'passik by RoseVesper

Species
Lethan Twi'lek
Career
Mystic
Specializations
Makashi Duelist
System
Force and Destiny

1
Threshold 11
Current 0
Threshold 14
Current 0
Ranged 0
Melee 1

Characteristics

1
3
2
2
2
4

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 1
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) X 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 1
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0 -1 setback due to arid/hot conditions
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0 -1 setback due to arid/hot conditions
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Pr) X 2
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Ancient Sword
Range
Engaged
Skill
Lightsaber
Defensive 1
Damage
+2
Critical
3

10
140
82
3/10

Weapons & Armor

Weapons:
• Ancient Sword (350C, E3)

Armor:
• NONE

Personal Gear

Equipment:
• Handheld Comlink (25C, E0)
• Stimpack (x2) (50C, E0)
• Field Rations (x5) (25C, E0)
• Backpack (50C, increases encumbrance threshold by 4)

Assets & Resources

Languages:
• Ryl (Twi'leki)
• Sith
• Galactic Basic

Other:
• NONE

Critical Injuries & Conditions

Critical Injuries:
• NONE

Conditions:
• NONE

Talents

Name Rank Book & Page Description
Desert Dweller (Racial) 1 FaD, 62 When making skill checks, Twi'leks may remove one setback imposed due to arid or hot environmental conditions.
Grit (Specialization) 1 FaD, 82 Gain +1 strain threshold.
Resist Disarm (Specialization) 1 FaD, 82 Suffer 2 strain to avoid being disarmed or have weapon damaged or destroyed.
Parry (Specialization) 1 FaD, 82 When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry.
Makashi Technique (Specialization) 1 FaD, 82 When making a check using the Lightsaber skill, the character may use Presence instead of Brawn.

Force Powers

Force Rating
1
Power
Ebb and Flow
Description
The Force user’s actions empower himself or sap strength from his foes.
Upgrade Effect
Basic Ebb: When the Force user makes a skill check, he may roll an Ebb power check as part of the roll. The user may spend a force pip to suffer 1 strain, then inflict 1 strain on all other engaged characters. The Force user may not activate this multiple times.

Flow: When the Force user makes a skill check, he may roll a Flow power check as part of the roll. The user may spend a force pip to heal 1 strain. The Force user may not activate this multiple times.
Magnitude Spend a force pip to exclude number of targets equal to Magnitude upgrades purchased from being affected.

Background

I was born on Ryloth some 19 years ago, like most Twi’leks in the galaxy. The little bit that I could remember about my parents is full of hardship, as we were a poor family in the slums of one of Ryloth’s numerous cities near the Nightlands. Despite this, my parents seemed to still love and care for me as much as they could, for the small amount of time we were a happy family. Around the age of 7 I was taken into slavery as part of Ryloth’s Twi’lek slave trafficking rings, one of the planet’s larger sources of income at the time. Due to our planet not possessing space travel of our own, we always had ships from other systems coming in and then leaving again, and I was on yet another of these ships. As I saw the planet fade away before we went into hyperdrive, I remember the horrid smell of the Huttese vessel that I was on, along with many other Twi’lek girls.

The first stop was Nal Hutta, where we were taken off of the ship and eventually brought to a sort of staging area within the city. Later I would learn it was a slave auction, where people of varying ages would be bought and sold to the highest bidder. In particular, I was bought by what I can remember as “Besadii”. Later I would learn that this was the name of a Hutt clan, or kajidic. Most of my time as a slave was spent learning how to clean around various living quarters and tend to the needs of the Hutts within the palace I was in, having eventually become a dancer at around the age of 14. It was at a point after this, at the age of 16, when a cloaked figure once entered the palace, seemingly asking for me in particular after taking a look at the various slaves within. While at first hesitant to relinquish one of their slave girls, the Hutt ruling over the palace eventually relinquished me once threats were exchanged and a sum of credits was delivered.

What came as a surprise after this exchange and the following escort back to the figure’s vessel was that I wasn’t destined to be just another dancing girl for him, but instead trained vigorously from adolescence by a man that only referred to himself as Lord Dyrkath. He had an intimidating crimson sword of light on him, something that quickly kept me from trying to fight against him in fear of the weapon’s fear-invoking power. The next few years after that initial contact was spent on the planet Dathomir, which always had an unnerving feel to it with little reason as to why. While under the man’s tutelage and learning about esoteric languages and fighting techniques with a strange sword, I noticed how it felt surprisingly light to hold in my hands despite being made of what appeared to be metal. As I practiced with the sword, striking with it became almost natural. It seemed like he wanted me to eventually use the same kind of weapon he used, now known to me as a lightsaber, but I had other plans. Shortly after being taught how to make such a weapon, when Dyrkath was sleeping, I would occasionally make rounds of the isolated temple we were in and try to see what the best route of escape was.

And, on one fateful night, I managed to take a backpack, the sword I had trained with for my time as an apprentice, and a few survival items before scurrying my way into one of the docked ships on the attached landing pad. Taking off was quite difficult, seeing as though something was trying to keep me on the planet, but with enough thrust I managed to make it out of the presence’s grasp. I just punched in coordinates to a location in galactic space that wasn’t here, and hyperdrive was initiated with some luck. What I saw on the other end, unfortunately, was a Sith Empire fortress system. My vessel was quickly contacted, and despite my attempts at explaining why the ship was damaged, they had none of it. The ship was brought into a nearby station via tractor beam, and I was quickly sent to the small, desolate world of Apatros. Having landed in slavery yet again, I was furious, but the only good grace I had was that I managed to keep a hold of the bare essentials I had brought with me from Dathomir.

Motivation

Ambition (Revenge): Throughout most of Ivaadi's life, she was taken from her home and sent between slavers due to her race's propensity towards the slave trade. In particular, she eventually wound up under the coerced tutelage of a Sith, who used her powerlessness to impose his ideologies and training onto an impressionable young slave in the effort to make an apprentice. Now having broken free of the shackles that bound her, Ivaadi seeks to gain enough power to strike down the ones who doomed her life to such struggles.

Morality

Morality 29 (Darksider): Over the period of time that Ivaadi was a forced apprentice of the Sith lord Dyrkath, her perception of the Force along with her morality in general has been tainted to the point that the Dark Side is all she knows. While not malevolent in nature, she is more inclined to utilize harsher means to get what she requires or wants, if it would be beneficial to.

Emotional Strength: Ambition - Ivaadi's goal of striking down her former oppressors has tempered her determination into a formidable driving force.

Emotional Weakness: Hatred - Ivaadi has an indiscriminate hatred for those who would put others into slavery, and is more keen on removing them like how one would remove filth.

Description

Ivaadi'passik, or Ivaadi for short, is a 5'7 Twi'lek with noticeable red skin across her body. Ivaadi's general body shape is a lithe, toned hourglass, typical for most Twi'leks. While slightly corrupted by the use of the Dark Side, her eyes were a natural orange color, albeit with the pupils fractured. Her upper body is clothed by what appears to be Sith apprentice armor, with a tattered and blackened cloak covering parts of it along with most of her head. Along her forearms and lower body is hand-me-down mining gear from the cortosis mines of Apatros, handed as standard-issue for the miners to wear. The lekku coming from her head are quite scarred, and along with her face and most of her body, are adorned with black Sith tattoos. Her right lekku is cut at 3/4 the way down, most likely by a lightsaber due to the scorch marks along the wound.

Other Notes

Organizations:
• Besadii kajidic: One of the Hutt kajidics, or clans, on Nal Hutta, Ivaadi was previously a slave and later on a dancing girl for the criminal syndicate that they possessed. Her time there was cut short, however, when a mysterious figure confronted the head of the palace and coerced them into handing her over.

Allies:
• Zarvath, Kreen, Aliyah, and Cran Gah: The members of what was previously a mining crew within the cortosis world of Apatros, these four are now accompanying her as they had escaped the planet following a Republic invasion. Zarvath is a Wookiee technician that is in possession of a still-functioning droid head, Kreen is a Nautolan fist-fighter that also has an optimistic view despite the situation at hand, Aliyah is a Human smuggler with a propensity towards jury-rigging, and Cran Gah is a Devaronian with quite the temper at times.

Enemies:
• Lord Dyrkath: The former Master that trained Ivaadi on the path of the Dark Side, Dyrkath is an enigmatic figure that intentionally keeps himself from being fully known. Having taken refuge on the isolated and tainted world of Dathomir, he has dominion over a small temple that he uses to train promising initiates and keep records of his teachings. His face is heavily scarred and burned, and he possesses a deep, resounding voice. Some of the powers he is capable of include Force lightning, Force drain, and battle meditation.

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