Force and Destiny
| Threshold | 20 |
| Current | 0 |
| Threshold | 15 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 2 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | X | 4 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 3 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 1 | |||
| Discipline (Will) | X | 2 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 2 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | X | 3 | ||
| Survival (Cun) | X | 1 | ||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | X | 2 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | X | 2 | ||
| Melee (Br) | X | 3 | ||
| Ranged: Light (Ag) | X | 1 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | X | 3 | ||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Unarmed |
RangeEngaged |
SkillBrawl |
|
| Disorient 1, Knockdown |
Damage4 |
Critical5 |
|
| Vibroknife |
RangeEngaged |
SkillMelee |
|
| Pierce 2, Vicious 1, Enc 1, HP 2/2 available |
Damage5 |
Critical2 |
|
| Vibrosword |
RangeEngaged |
SkillMelee |
|
| Defensive 1, Pierce 2, Vicious 1, Enc 3, 2/3 HP available; Mono-molecular Edge (Reduce crit by 1; 2 remaining +1 Pierce mods; 1 HP used) |
Damage6 |
Critical1 |
|
| Ilum Crystal Basic Lightsaber |
RangeEngaged |
SkillLightsaber |
|
| Breach 1, Sunder 1, Enc 1, 3/5 HP available |
Damage6 |
Critical2 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Zabrak Abilities | FaD, 63 | Gain 1 free rank in Survival. Add 1 Advantage to all Coercion checks. | |
| Toughened (Rank 3) | FaD, 99; Knights of Fate (KoF), 27 | +2 Wound Threshold per rank. | |
| Sense Advantage | FaD, 99 | Once per session, add 2 Setback dice to any NPC's skill check. | |
| Intimidating (Rank 4) | FaD, 99; KoF, 27 | Suffer strain up to ranks to downgrade or upgrade the difficulty of Coercion checks made by or against you by an equal number. | |
| Crippling Blow | FaD, 99 | Increase the difficulty of next combat check by 1. If the check deals damage, target suffers 1 strain whenever he moves for the remainder of the encounter. | |
| Fearsome (Rank 3) | FaD, 99 | When an adversary becomes engaged with you, force them to make a fear check, difficulty equal to your ranks in Fearsome. | |
| Grit (Rank 2) | FaD, 99 | +1 Strain Threshold per rank. | |
| Force Rating | FaD, 99 | +1 Force Rating per rank. | |
| Dedication (Rank 2) | FaD, 99 | +1 to any Characteristic (Brawn, Cunning) per rank. | |
| Terrify | FaD, 99 | Take the Terrify action. Make a Hard Coercion check and FR; disorient one target within medium range per success; spend 2 advantages to extend duration; spend F to immobilize affected target. | |
| Improved Terrify | FaD, 99 | Reduce the difficulty of Terrify to Average; may spend Triumph to stagger an affected target. | |
| Parry | KoF, 27 | When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks. | |
| Lethal Blows (Rank 2) | KoF, 27 | Add +10 per rank to all Critical Hit rolls inflicted. | |
| Embrace Your Hate (Rank 2) | KoF, 27 | Once per encounter per rank, may spend 1 Destiny Point and suffer Conflict equal to dark side Destiny points in the pool to one melee attack. | |
| Quick Strike (Rank 2) | KoF, 27 | Add 1 Bonus die per rank to combat checks against opponents who haven't yet acted in the encounter. | |
| Multiple Opponents | KoF, 27 | Add 1 Bonus die per rank to Lightsaber, Brawl, and Melee checks when engaged with multiple opponents. | |
| Juyo Savagery | KoF, 27 | The character adds +5 to Critical Injury rolls from Lightsaber checks for each dark side Destiny point in the pool. |
| Upgrade | Effect |
|---|---|
| Control | Ongoing effect. Commit FD. Once per round, when an attack targets the Force user, he upgrades the difficulty once. |
| Strength | When using Sense's ongoing effects, upgrade the pool twice, instead of once. |
| Duration | Sense's ongoing effects may be triggered one additional time per round. |
| Upgrade | Effect |
|---|---|
| Control (Rank 3) | Can be used with Resilience, Brawl, Coordination, Piloting Planetary. |
| Control | Commit FD. Increase Brawn by 1 per committed die (max 6). |
| Control (Rank 2) | Spend F to leap to any location in short range; may leap horizontally or vertically. |
| Upgrade | Effect |
|---|---|
| Strength (Rank 2) | Spend F to increase silhouette by a number equal to Strength upgrades purchased. |
| Range (Rank 2) | Spend F to increase range by bands equal to Range upgrades purchased. |