Edge of the Empire
| Threshold | 17 |
| Current | 0 |
| Threshold | 15 |
| Current | 0 |
| Ranged | 0 |
| Melee | 2 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 2 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 1 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 0 | |||
| Piloting: Planetary (Ag) | X | 0 | ||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 0 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 0 | ||
| Brawl (Br) | X | 2 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 1 | ||
| Ranged: Light (Ag) | X | 0 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Unarmed Attack |
RangeEngaged |
SkillBrawl |
|
| Disorient 1, Knockdown |
Damage+0 |
Critical5 |
|
| Blade-breaker |
RangeEngaged |
SkillMelee |
|
| Defensive 2, Pierce 1, Sunder |
Damage+0 |
Critical4 |
|
| Sap Gloves |
RangeEngaged |
SkillBrawl |
|
| Concussive 1, Spotting these gloves requires a Daunting (4 difficulty) Perception check. |
Damage+2 |
Critical5 |
|
| Garrote |
RangeEngaged |
SkillBrawl |
|
| Stun Setting, A successful attack against a target causes them to become suffocated. Breaking free requires an opposed Brawl vs Brawl check, with an additional setback die for each round they have been caught. |
Damage- |
Critical- |
|
| 12 Defender |
RangeShort |
SkillRanged: Light |
|
| Inferior, Limited Ammo 2, Add 2 setback dice to Computers and Perception checks to find the concealed weapon. May not be reloaded. |
Damage5 |
Critical5 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Enduring | 1 | Character gains +1 soak value per rank of Enduring. | |
| Nobody's Fool | 1 | The difficulty of any Charm, Coercion or Deception checks attempted against the character is upgraded once for each rank of Nobody’s Fool. |