Rayf Sera by fluglichkeiten

Species
Corellian Human
Career
Ace
Specializations
Pilot, Recruit
System
Age of Rebellion

2
Threshold 12
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

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Characteristics

2
4
2
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 1
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) X 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) X 3
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) X 2
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Light Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun setting
Damage
5
Critical
4
Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Stun setting
Damage
9
Critical
3

0
135
450
1

Weapons & Armor

A/KT Shockrider Crash Suit (free from Rebels, SoT pg 43)
Blaster Pistol (free from Rebels)
Blaster Rifle (900 credits)

Personal Gear

Comlink (25 credits)
Datapad (75 credits)
Emergency Repair Patch x2 (50 credits)

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Full Throttle 1 AoR, pg 147 The character may push a ship or vehicle past its limits of speed. He may perform the Full Throttle action, attempting a Hard Piloting check. With success, the ship's top speed increases by one for a number of rounds equal to Cunning. The ship still cannot perform actions or maneuvers it could not perform normally (e.g., actions that have a minimum speed requirement).
Skilled Jockey 1 AoR, pg 156 The character removes • per rank of Skilled Jockey from his Piloting (Planetary) and Piloting (Space) checks.
Tactical Combat Training 1 AoR, pg 158 Melee and Ranged (Heavy) become career skills.
Improved Full Throttle 1 AoR, pg 140 The character may voluntarily suffer one strain to attempt Full Throttle as a maneuver. In addition, the difficulty of Full Throttle is reduced to Average.

Background

Ex-street rat, disgraced CorSec pilot and all around great guy.

Motivation

Thrill: There are few actions more dangerous than taking on the forces of the Empire in a head-on battle. It requires incredible speed, intelligence, and courage to climb into the cockpit of an X-wing or infiltrate an Imperial base. This Player Character seeks thrills and danger wherever he can find them, and he has joined the Rebellion to get a shot at taking on the most dangerous and well-trained fighting force in the galaxy.

Duties

Space Superiority: As the Combat Victory-driven PC feels about troop conflicts, so this Player Character feels about ship-to-ship combat and naval engagements. To him, the war will ultimately be decided in the stars, and what the Alliance lacks in sheer numbers, it more than makes up for in the quality and tenacity of its pilots. Every single space battle is an opportunity to show the rest of the galaxy that the Alliance not only can win the war, but is destined to do so

Description

Rayf has the typical Corellian bravado in spades, and he acts almost as though nothing can harm him. His mouth gets him into almost as much trouble as his actions, and less forgiving observers would say he is arrogant, annoying and a braggart.

Physically Rayf is slightly less than average height for a human, with thick dark hair and ugly scars running diagonally down his face. His earlobes have large black loops implanted into them, a holdover from his gang days.

Other Notes

“Y’know, where I come from, we don’t worry about the odds. We make a play and we stick with it. Well, unless somethin’ better comes up in the mean time. What I mean is, there’s no use worrying. Just dive in, do what you gotta do, and then get the hell outta there before the other guy can respond.”

Rayf grew up in Coronet, the capital city of Corellia. Corellians are renowned to be reckless, to “have rhydonium for blood”, and Rayf took this to heart. On a planet of daredevil pilots he dared more than most.

Coronet doesn't really have slums, but, if it did, Antar would have been one. The shops sold only the essentials, the speeders were old, and droidwork was often done by people. The gangs, small and disorganised as they were, strutted around like they owned the place. But one thing you would notice if you compared Antar to a more downtrodden district in another major Core World city was this; even though the speeders were old, they were fanatically well-kept. Garages did a brisk trade in tune-ups, after-market modifications and bodywork. It was a rare speeder which was stock; most had custom paint jobs, engine upgrades or just tricked-out sound systems. People took pride in their speeders. And at night the streets would come alive. Cruisers and racers and onlookers everywhere, engines buzzing, smells of food and ozone.

Growing up in Antar, the days were just barriers to get past to the next night. As the sun went down Rayf's adrenaline would climb and soon he'd be doing something that most folks would call foolish. When he was little that might involve some petty shoplifting, making fake emergency calls then heckling the CorSec officers who came to investigate, or ambushing bigger kids and pelting them with stones so that they would chase him. As he grew he started to hang around the fringes of a street gang called the Aldadas. At the time these guys seemed like the pinnacle of humanity; they did what they wanted, didn’t take any poodoo and just seemed to have life all figured out. But they, on the other hand, thought little Reyf was all talk. They kept him around, for entertainment, but never took him seriously. Not until the day when he stole Arryn Trike’s speeder.

Arryn was a gruff, quiet offworlder who had risen to the top of the Krayt Kodan gang, one of the Aldadas’ biggest rivals. He was known to be brutal in a fight and not at all gracious in defeat. His speeder had been in the shop getting a final polish after some serious upgrades, and sixteen year old Reyf had just chanced upon it. He never later admitted it, but he had no idea who it belonged to. To him it just screamed FUN, so he grabbed it. After a twelve hour joyride where he buzzed Treasure Ship Row and led some CorSec patrols right through Axial Park, scattering pedestrians all around, the speeder ended up being ditched off the end of a pier, and young Rayf became a local legend.

His time in the Aldadas started in glory but ended in bitter disillusionment. He soon realised that the gang were just street kids, and that their lives were lived in fear of CorSec raids or even of seeing members of other gangs in the street. Rayf gained a reputation for never backing down, and for being able to beat almost anyone in a street race, but none of it was enough. Without having planned it Rayf found himself walking into the CorSec recruiters office.

He trained as a fighter pilot, but, despite very respectable test scores, he only barely graduated. He had been struggling to come to terms with authority the whole time, and just barely managed to keep himself in check for the three years it took him to finish the academy course. His career, however, didn’t even last that long.

His group had been sent to flush out some pirates, a seemingly routine mission, but one which very quickly turned to krif. Many disparate gangs of pirates had gathered, it seemed, for some kind of meeting, and Rayf's squadron dropped right into the middle of it. A squadron of military-spec fighters crewed by trained Corellian pilots should have been enough to see the threat off, but the squadron leader, Commander Travox, had ordered the group to hang back and let the half dozen converted freighters run. Rayf just couldn't do it. He punched his engines and strafed two of the freighters, causing significant damage to one of them. Of course the pirates returned fire and Rayf's squadron-mates had to join the fray.

Four of the pirate freighters were destroyed and one of the other two was seriously damaged, compared to only two losses on the CorSec side.

Rayf received a court-martial for insubordination but his prison sentence was commuted because it turned out that these very pirates had been planning an attack on an orbital CorSec facility. If the data core from the captured freighter hadn't been found, nobody would have known until it was too late.

Rayf was in disgrace, with little money and zero chance of a legitimate job. It seemed, ironically enough, that the only avenue left open to him would be to join a pirate crew. That's when the Rebel recruiter showed up.

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