Threshold | 10 |
Current | 0 |
Threshold | 12 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | X | 0 | ||
Athletics (Br) | 0 | |||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | X | 1 | ||
Coordination (Ag) | X | 1 | ||
Deception (Cun) | 0 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | X | 0 | ||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 0 | ||
Piloting: Planetary (Ag) | X | 2 | ||
Piloting: Space (Ag) | X | 2 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | 0 | |||
Brawl (Br) | 0 | |||
Gunnery (Ag) | X | 1 | ||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | X | 0 | ||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Holdout Pistol |
RangeShort |
SkillRanged: Light |
|
Stun Setting |
Damage5 |
Critical4 |
|
Combat Knife |
RangeEngaged |
SkillMelee |
|
Damage1 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Additional limbs | 1 | Xexto have 4 arms, allowing them to make two free maneuvers per turn (as opposed to 1). | |
This one is mine | 1 | Once per session, when piloting a starship or vehicle, you may spend 2 Destiny points to challenge another pilot in the battle to a duel. This lasts 2 rounds. For the duration of the duel, you and your opponent can only target one another for attacks and no other pilots can make target duelists for attacks.. | |
Grit | 2 | +1 to strain threshold | |
Skilled Jockey | 1 | Remove a setback die from all piloting checks per rank of Skilled Jockey. | |
High-G Training | 1 | If a ship/vehicle would suffer strain, you may suffer strain up to the number of ranks you have in High-G Training. | |
Second Chances | 1 | Once per encounter, choose a number of positive dice equal to your rank in Second Chances and reroll them. |