Lurok B'nes by Witch0fDoom

Species
Shistavanen
Career
Archeologist
Specializations
System
Edge of the Empire

4
Threshold 17
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Characteristics

3
3
3
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 1
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Int) 0
Survival (Int) X 2
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) X 1
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 1

30
180
155

Weapons & Armor

Heavy Clothing: +1 soak
Truncheon: Brawl+2 (Engaged) (Crit 5)
Blaster Pistol: 6 (Medium) (Crit 3) (Stun setting)

Personal Gear

Stimpak: x1
Datapad
Field Goggles
Syntherope (20m)
Personal Distress Beacon
Utility Belt: (+1 encum threshold)

A lil notebook bc I can :D

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Well Rounded 1 Choose any 2 skills. They permanantly become career skills (chose Vigilance & Resiliance)
Grit 1 +1 strain threshold
Researcher 1 Remove 1 difficulty per rank from all Knowledge checks. Researching a subject takes half the time
Resolve 1 -1 strain damage suffered per rank, to a minimum of 1
Toughened 1 +2 wound threshold
Durable 1 May reduce any critical injury by 10 per rank, to a minimum of 1
Stunning Blow 1 When melee attacking, can choose to inflict strain instead of wound. Does not ignore soak
Hunter's Instincts May make a Survival check for initiative instead of Vigilance or Cool

Background

Worked as some kind of scout or bounty hunter for a while, got hooked on the journeying part, decided to try a job where he chooses where he wants to search for his "prey." Things more like pretty fossils and artifacts.

Motivation

Adventure and new learning

Obligations

[actual obligation here]
(Bonus obligation: immediately drawn to bias towards his own kind. The familiarity and isolationist upbringing are hard to completely overcome. Old habits die hard.)

Description

Cold to strangers, wholeheartedly fascinated by his research. Pack bonds tightly after enough positive exposure to a person, group, or thing. Greatly protective to those he values.
No longer employed as a hunter, but still finds a thrill in it when it comes up- those predatory instincts run deep.

Other Notes

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