CT-1944 "Greeny" by TheKelpiest

Species
Clone
Career
Clone Soldier
Specializations
SharpShooter
System
Age of Rebellion

4
Threshold 13
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Characteristics

2
4
2
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 2
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 0
Coordination (Ag) 1
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 1
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 2
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) 0
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) X 3
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) 0

Attacks

"Precision-X" Marksman Rifle
Range
Long
Skill
Ranged: Heavy
Pierce 1, Stun setting
Damage
9
Critical
3
M8 Combat Knife
Range
Engaged
Skill
Melee
Accurate 1, Pierce 1
Damage
1
Critical
3
MK II EMP Grenade
Range
Short
Skill
Ranged: Light
Blast 6, Disorient 3, Ion, Limited Ammo 1
Damage
8
Critical
4

50
300
1300

Weapons & Armor

-Phase I clone trooper armour
Hard points +3
Defense +0
Soak +2
Encumbrance +4
-Modifier = Integrated Ascension Gear (350crd) = As an action, the user may perform an Average Ranged[Light] check to secure the grappling hook on an object within Medium range. The user may carry another person by making an Average Athletics check.

Personal Gear

-Macrobinoculars (75crd) Remove any setback dice imposed by distance.
-5 Stimpack (75crd) Using a stimpack heals 5 wounds for the first application, 4 on the next and so on. It takes 24 hours for stimpacks to perform at full effectiveness again, after the last application.
-2 Extra Magazines
-Green Keycard

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Physical Training ROTS, Pg. 23 Add boost per rank of physical training to athletics and resilience checks
Sniper Shot AOR, Pg. 93 Before making a nonthrown ranged attack, may perform a Sniper Shot maneuver to increase the weapon's range by 1 range band per rank in Sniper Shot. Upgrade the difficulty of the attack by 1 per range band increase.
True Aim AOR, Pg. 93 Once per round, may perform a True Aim maneuver to gain benefits of aiming and upgrade combat check once per rank of True Aim.
Lethal Blows AOR, Pg. 93 Add +10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents
Deadly Accuracy AOR, Pg. 93 When acquired, choose 1 combat skill. Add damage equal to ranks in that skill to one hit of successful attack made using that skill.
Natural Marksman AOR, Pg. 93 Once per session, may reroll any 1 Ranged (Light) or Ranged (Heavy) check.

Background

Greeny was like every other clone, except that he showed great aim during his training on Kamino, and was adopted into the SharpShooter program. After graduating the program, he was put the into the 66th Ashen Legion. Because Greeny was still in training during the battle of Geonosis, he was put on Medical Evac from Geonosis. He was transferred from the 66th Ashen Legion to The Siege Squad Dooms Unit, based on Coruscant. The unit's job was to stroll along Coruscant, and protect senators, high ranking jedi, and people of interest. An injured VIP that Greeny was a bodyguard for, always called him "Greeny" because of his green Dooms Unit armour. After two weeks, and all of the injured from the battle either healed, or dead, Greeny was transferred back to the 66th Ashen Legion, and left his Dooms Unit brothers, and the VIP behind. Greeny is now a Private Second Class, and fighting to once again rise up the ranks, and prove his worth.

Motivation

Personnel
Make sure the Jedi and V.I.P's are safe in the mission.

Duties

Combat Victory, and keep other safe.

Description

https://imgur.com/a/0CeualO
Slight scent of Bantha
Hard working, stubborn
Uses old dooms unit helmet

Other Notes

resilience, warfare
medicine, ranged heavy,
heavy, perception
physical training
FREE

skills:
ranged heavy- 15
athletics- 10
perception-10
stealth-25
ranged light-25

talents: 75
+20 Duty

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