Casilian Verne by spolter42

Species
Mirialan
Career
Seeker
Specializations
Pathfinder
System
Force and Destiny

6
Threshold 17
Current 7
Threshold 14
Current 0
Ranged 0
Melee 0

Characteristics

2
3
3
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 2
Athletics (Br) 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 1
Cool (Pr) 3
Coordination (Ag) 1
Deception (Cun) 0
Discipline (Will) 1
Leadership (Pr) 2
Mechanics (Int) 1
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 2
Piloting: Space (Ag) 3
Resilience (Br) 1
Skulduggery (Cun) 0
Stealth (Ag) 2
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 2
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 1
Ranged: Light (Ag) 1
Ranged: Heavy (Ag) 3
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 1
Knowledge: Outer Rim (Int) 1
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 3

Attacks

A2840 Heavy Blaster Carbine
Range
Medium
Skill
Ranged: Heavy
Stun, Disorient 2, Vicious 2
Damage
8
Critical
3
DL42 Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun, Disorient 1, Knockback (drain power cell, increase damage to 12)
Damage
7
Critical
4

35
350

Weapons & Armor

-A2840 Heavy Blaster Carbine
-DL42 Blaster Pistol
-Wiek Adversity Gear (+3 soak, can turn up to 2 environmental setback dice into boost dice instead)

Personal Gear

-2 Binderes
-Vossport Court Authority Badge
-Outdated Datapad
-Macrobinoculars
-Emergency Survival Gear Box
-Survival Tent
-Ryloth Fiber Rope (50 ft)
-Field Trauma Kit (2 boost dice to medical checks)

Assets & Resources

-Pet: Juvenile Talon Cling (rottweiler-sized chocobo-type bird)

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Grit 2 FaD 89 +1 strain threshold per rank
Toughened 2 +2 wound threshold per rank
Keen Eyed 2 Remove 1 setback die per rank from perception and vigilance checks. Decrease time to search a specific area by half.
Forager 1 Remove up to 2 setback dice from skill checks to find food, water, or shelter. Survival checks to forage take half the time.
Swift 1 Do not suffer usual penalties for moving through difficult terrain.
Outdoorsman 2 Remover 1 setback die per rank from checks to move through terrain or manage environmental effects. Decrease overland travel times by half.
Animal Empathy 1 When making checks to handle or tame animas add force dice no greater than your force rating to the check. spend force points as successes or advantages.
Animal Bond 1 Develop a long-term bond with a single animal of silhouette no greater than half force rating rounded down
Sleight of Mind 1 Add a boost die to all stealth checks unless the opposition is immune to force powers
Mental Bond 1 May perform the Mental Bond action and commit one force die. While committed, you may communicate with bonded animal at long range and see and hear through its senses
Force Rating 1 +1 force rating
Quick movement 1 suffer 2 strain to perform the quick movement incidental: add force dice no greater than force rating to next check. may spend two force points to perform one additional move maneuver after taking your action
Enduring 1 +1 soak value
Natural Outdoorsman 1 Once per session, you may re-roll any one resilience or survival check
Dedication 1 +1 to a single characteristic

Force Powers

Force Rating
1
Power
Heal/Harm
Description
Spend force points to heal or harm
Upgrade Effect
Magnitude 2 spend 2 force points to affect 1 additional target per rank of magnitude

Background

Motivation

Morality

Description

Other Notes

-Obligation: 10
-Chasing bounty Eesnue Meralda

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