Threshold | 12 |
Current | 1 |
Threshold | 12 |
Current | 0 |
Ranged | 0 |
Melee | 2 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | X | 1 | ||
Athletics (Br) | 1 | |||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | X | 0 | ||
Coordination (Ag) | 0 | |||
Deception (Cun) | X | 1 | ||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | X | 2 | ||
Perception (Cun) | X | 0 | ||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | X | 1 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | X | 1 | ||
Vigilance (Will) | 1 | |||
Brawl (Br) | 0 | |||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | 1 | |||
Ranged: Light (Ag) | 2 | |||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | X | 0 | ||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | X | 1 | ||
Knowledge: Underworld (Int) | X | 1 | ||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | X | 0 |
stun grenades |
RangeShort |
SkillRanged: Light |
|
Disorient 3, Stun Damage, Blast 8. Limited Ammo 1 |
Damage8 |
Critical |
|
Blaster pistol |
RangeShort |
SkillRanged: Light |
|
Stunsetting |
Damage6 |
Critical3 |
|
Blade breaker |
RangeEngaged |
SkillMelee |
|
Defensive 2, pierce1, sunder, vicious 1 |
Damage2 |
Critical4 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Amphibious | 1 | Can breath water | |
smooth talker | 1 | When first acquired, choose I skill; Charm, Coercion, Deception, or Negotiation. When making checks with that skill, spend ($) to gain additional & equal to ranks in Smooth Talker | |
Know somebody | 1 | Once per session, when attempting to purchase a legally available item, reduce its rarity by 1 per rank of Know Somebody. | |
Convincing demeanor | 1 | Remove ■ per rank of Convincing Demeanor from Deception or Skulduggery checks | |
Wheel and deal | 2 | 145 | When they sell legal goods to a reputable merchant or business, the character gains an additional 10% more credits per rank of Wheel and Deal (based on the original sell price of the good or item). |