Edge of the Empire
| Threshold | 17 |
| Current | 0 |
| Threshold | 12 |
| Current | 0 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 1 | |||
| Coercion (Will) | 1 | |||
| Computers (Int) | 1 | |||
| Cool (Pr) | X | 2 | ||
| Coordination (Ag) | 1 | |||
| Deception (Cun) | 2 | |||
| Discipline (Will) | 2 | |||
| Leadership (Pr) | 1 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 1 | |||
| Negotiation (Pr) | X | 1 | ||
| Perception (Cun) | X | 2 | ||
| Piloting: Planetary (Ag) | X | 1 | ||
| Piloting: Space (Ag) | X | 1 | ||
| Resilience (Br) | 1 | |||
| Skulduggery (Cun) | X | 2 | ||
| Stealth (Ag) | 2 | |||
| Streetwise (Cun) | X | 1 | ||
| Survival (Cun) | 2 | |||
| Vigilance (Will) | X | 2 | ||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 1 | |||
| Ranged: Light (Ag) | 2 | |||
| Ranged: Heavy (Ag) | X | 0 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 1 | |||
| Knowledge: Underworld (Int) | X | 1 | ||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Firecaller Flame Projector |
RangeShort |
SkillRanged: Light |
|
| Blast 2, Burn 2, Pierce 2, Vicious 3 |
Damage5 |
Critical2 |
|
| Heavy Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Stun Setting |
Damage7 |
Critical3 |
|
| Frag Grenade |
RangeShort |
SkillRanged: Light |
|
| Blast 6, Limited Ammo 3 |
Damage8 |
Critical4 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Adversary 1 | Upgrade difficulty of all combat checks made against this character once. | ||
| Street Smarts | Remove setback per ranks from streetwise and knowledge (underworld) checks. | ||
| Bought Info | Instead of making a knowledge check, may take a bought info action: spend credits equal to 50 times the difficulty of the check to pass with 1 success. | ||
| Expert Tracker | Remove setback per ranks to checks to track targets, and reduce time taken by half | ||
| Bypass Security | Remove 2 setback from checks to disable a security system or open locked doors. |