Rontath Fa'lut by BlueDonim

Species
Bothan
Career
Colonist
Specializations
Marshal
System
Edge of the Empire

3
Threshold 14
Current 0
Threshold 14
Current 0
Ranged 0
Melee 0

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Characteristics

2
3
2
3
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 1
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) X 1
Discipline (Will) 0
Leadership (Pr) X 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 1
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 2
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
6
Critical
3

5
115
503
7

Weapons & Armor

Blaster Pistol
Heavy Clothing

Personal Gear

Ration Pack
Scout 5 Field Goggles
Canteen
Glow Rod
Food Preparation System

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Convincing Demeanor Edge Core 133 Remove 1 setback die per rank of Convincing Demeanour from any Deception or Skulduggery check.
Grit Edge Core 136 Each rank of Grit increases a character's strain threshold by one.
Toughened Edge Core 145 The Character increases his wound threshold by two per rank of Toughened.
Good Cop Edge Far Horizons 33 The character may spend 2 advantage from a Charm or Negotiation check to upgrade the ability of a single ally’s subsequent Social Interaction skill check against the same target in the same encounter. Upgrade the ability a number of times equal to the character’s ranks in Good Cop. A single check may only benefit from one use of Good Cop.

Background

Rontath Fa'lut, Bothan Colonist Marshal

Rontath is a fringe lawman, disgruntled by forces of the Empire, Crime Syndicates and Hutt Cartels making people just disappear, executing weak links or covering up their crimes. He was run out of Toralis, the Bothan Colony world he was born on, for crossing the wrong Imperial official.

He's a Bothan good at uncovering information people don't want known. This often gets him into trouble, as has become a recurring theme in his life. Fleeing the Mid Rim and seeking refuge in the Outer Rim, using his talents as a detective of sorts, he butted heads with Hutts on Nar Shaddaa and again had to go on the run with a bounty put on his head this time.

He wants to take down criminals and Imps that break the "law" He is disheartened that Republic law of Old is practically gone now, once upheld by the Jedi.

Wherever he goes he can't help but get involved, feeling a sense of duty to uphold justice. Any obviously or suspected criminal he comes across, he vows to dig up their dirt, and bury them with it.

Motivation

Cause: Justice - In a galaxy full of wrongdoing, justice must be done. Rontath seeks to bring justice to those who deserve it, while helping victims of injustice to right the wrongs done to them.

Obligations

Dutybound: Stop The Empire - 5, Fight Crime - 5
Bounty: On The Run From The Hutts - 10

Description

Bothan Male
Age 47
Height 1.6 Meters
Slender Build
Brown Hair
Green Eyes
Wears heavy clothing, including a long knee length coat.

Other Notes

Beginnings: Middle Class Struggles
Attitude Toward Force: Duty to Tradition
Reason For Adventure: Enemies and Antagonists

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