Fake News, Real Edits |
1 |
|
When doing a task involving any editing or recognizing editing add a boost to your check. |
Plausible Deniability |
5 |
Agitator/Advocate |
Remove Setbacks per rank of Plausible Deniability from all Coercion and Deception checks. |
Outdoorsman |
1 |
|
Remove a setback per rank of Outdoorsman from checks to move through terrain or manage enviromental effects. Decrease overland travel times by half. |
Plausible Deniability (Improved) |
|
Advocate |
As an action, make a Hard(ppp) Coercion check to convince one bystander per rank of Plausible Deniability to depart quietly |
Tactical Combat Training |
1 |
|
Melee and Ranged(Heavy) become career skills. |
Nobody's Fool |
3 |
Agitator/Advocate |
May upgrade difficulty of incoming Charm, Coercion, or Deception checks once per rank of Nobody’s Fool. |
Second Wind |
1 |
|
Once per encounter, may use Second Wind incidental to heal strain equal to ranks in Second Wind. |
Grit |
4 |
Agitator/Advocate |
Gain +1 Strain Threshold |
Well Travelled |
1 |
|
Knowledge (Core Worlds), and Knowlede(Outer Rim) become career skills. |
Intimidating |
2 |
Agitator |
May suffer a number of strain up to ranks in Intimidating to downgrade difficulty of Coercion checks or upgrade difficulty when targeted by Coercion checks by an equal number. |
Toughened |
3 |
|
Gain +2 Wound Threshold |
Convincing Demeanor |
2 |
Agitator |
Remove setbacks per rank of Convincing Demeanor from Deception or Skulduggery checks. |
Scathing Tirade |
|
Agitator |
Take a Scathing Tirade action, make an average(pp) Coercion check. One enemy for each success, in short range, suffers 1 strain. Spend advantage for 1 affected enemy to suffer 1 additional strain. |
Scathing Tirade(Improved) |
|
Agitator |
Each enemy affected by Scathing Tirade suffers setback on all skill checks for a number of rounds equal to ranks in Coercion. |
Scathing Tirade(Supreme) |
|
Agitator |
Suffer 1 strain to perform Scathing Tirade as a maneuver, not an action. |
Dedication(Willpower) |
|
Agitator |
Gain +1 to a single characteristic. This cannot bring a characteristic above 6. |
Incite Rebellion |
|
Agitator |
Once per session, may take an Incite Rebellion action, make a Hard(ppp) Coercion check to cause a number of beings up to ranks in Coercion to become rebellious for the encounter. |
Discredit |
|
Advocate |
Once per encounter, as an action make a Hard(ppp) Deception check to upgrade the difficulty of a target’s social checks once, plus once for every 2 advantages, until the end of the encounter |
Twisted Words |
|
Advocate |
When an incoming social check generates 2 threats or a despair, may suffer 1 strain as an incidental to inflict strain equal to ranks in Coercion on speaker. |
Blackmail |
|
Advocate |
When an NPC exceeds his strain threshold, may spend 1 Destiny Point to convince that NPC to perform a single task of choice instead. |
Dedication(Cunning) |
|
Advocate |
Gain +1 to a single characteristic. This cannot bring a characteristic above 6. |
Basic Combat Training |
|
Recruit |
Brawl and Ranged(Light) become career skills. |