Syla Zentor by iscoff
System

Force and Destiny
Characteristics
Skills

| Skill |
Career? |
Rank |
Roll |
Adj. |
| Astrogation (Int) |
|
0 |
|
|
| Athletics (Br) |
|
0 |
|
|
| Charm (Pr) |
|
1 |
|
|
| Coercion (Will) |
|
0 |
|
|
| Computers (Int) |
X |
1 |
|
|
| Cool (Pr) |
X |
1 |
|
|
| Coordination (Ag) |
|
0 |
|
|
| Deception (Cun) |
X |
1 |
|
|
| Discipline (Will) |
|
0 |
|
|
| Leadership (Pr) |
|
0 |
|
|
| Mechanics (Int) |
|
0 |
|
|
| Medicine (Int) |
|
0 |
|
|
| Negotiation (Pr) |
|
0 |
|
|
| Perception (Cun) |
X |
1 |
|
|
| Piloting: Planetary (Ag) |
|
0 |
|
|
| Piloting: Space (Ag) |
|
0 |
|
|
| Resilience (Br) |
|
0 |
|
|
| Skulduggery (Cun) |
X |
0 |
|
|
| Stealth (Ag) |
X |
1 |
|
|
| Streetwise (Cun) |
X |
1 |
|
|
| Survival (Cun) |
|
0 |
|
|
| Vigilance (Will) |
|
1 |
|
|
| Brawl (Br) |
|
1 |
|
|
| Gunnery (Ag) |
|
0 |
|
|
| Lightsaber (Br) |
|
0 |
|
|
| Melee (Br) |
|
0 |
|
|
| Ranged: Light (Ag) |
X |
1 |
|
|
| Ranged: Heavy (Ag) |
|
0 |
|
|
| Knowledge: Core Worlds (Int) |
X |
0 |
|
|
| Knowledge: Education (Int) |
|
0 |
|
|
| Knowledge: Lore (Int) |
|
0 |
|
|
| Knowledge: Outer Rim (Int) |
|
0 |
|
|
| Knowledge: Underworld (Int) |
X |
1 |
|
|
| Knowledge: Warfare (Int) |
|
0 |
|
|
| Knowledge: Xenology (Int) |
|
0 |
|
|
Attacks
|
Heavy Blaster Pistol |
Range
Medium |
Skill
Ranged: Light |
|
|
Accurate 2, Pierce 2, Stun
|
Damage
7 |
Critical
3 |
|
Holdout Blaster |
Range
Short |
Skill
Ranged: Light |
|
|
Stun
|
Damage
5 |
Critical
4 |
|
Vibroknife |
Range
Engaged |
Skill
Melee |
|
|
Pierce 2, Vicious 1, Shadowsheath: increase difficulty to detect by 2
|
Damage
3 |
Critical
2 |
Weapons & Armor
Heavy Blaster Pistol, Model-1 Nova Viper
Holdout Blaster, 22T4 ISB Special
Vibroknife, Merr-Sonn Treppus-2
Armored Robes, Superior, In-Helmet Comlink
Personal Gear
Synthetic Anesthetic
Synthetic Neurotoxin
False Voice Transmitter
Cybernetic Arms (Mod VI)
Assets & Resources
Cloakshape Fighter, Star Cutter
Critical Injuries & Conditions
Talents
| Name |
Rank |
Book & Page |
Description |
|
Shroud |
|
|
Spend 1 Destiny Point to become undetectable to Force powers / my powers go unnoticed until end of encounter |
|
Sleight of Mind |
|
|
Add boost to all Stealth checks unless opposition is immune to Force powers |
|
Well Rounded |
|
|
Choose any 2 skills to become permanent career skills: Cool. Ranged: Light |
Force Powers
Power
Move
Description
Moving small things with my mind.
| Upgrade |
Effect |
|
|
Spend force point to move 1 object of silhouette 0 in short range. Max range is short |
Power
Misdirect
Description
Cloud opponents' minds with illusions.
| Upgrade |
Effect |
|
|
Spend force point to make object or person of silhouette 1 or smaller invisible until my next turn. |
Background
Motivation
Faith: Nothing. The galaxy is chaotic and random.
Morality
Emotional Weakness: Cruelty
Emotional Strength: Justice
Description