Tynnan Caith by Animooser

Species
Mandolorian, Human
Career
Mercenary, Ace
Specializations
System
Edge of the Empire

9
Threshold 28
Current 0
Threshold 14
Current 0
Ranged 0
Melee 0

Characteristics

4
2
2
2
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 3
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 2
Leadership (Pr) X 5
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) X 2
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) X 1
Brawl (Br) X 3
Gunnery (Ag) X 0
Lightsaber (Br) 0
Melee (Br) X 5
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) X 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 1
Knowledge: Xenology (Int) X 0

Attacks

Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Stun Setting
Damage
9
Critical
3
Brass Knuckles
Range
Engaged
Skill
Brawl
Disorient 3
Damage
Brawn +1
Critical
4
S-1 Vamblade
Range
Engaged
Skill
Brawl
Defensive 1
Damage
Brawn +1
Critical
3
Beskar Spear
Range
Engaged
Skill
Melee
Defensive 2
Damage
Brawn +3
Critical

30
535

Weapons & Armor

Blast Vest [Encum - 3, HP - 1]
Blaster Rifle
Brass Knuckles

Personal Gear

Comlink (Handheld)
3 Stimpacks

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened 7 Gain +12 Wound Threshold
Feral Strength 3 Add 2 damage per rank of Feral Strength to one hit of a successful Melee or Brawl attack
Frenzied Attack 2 When making a Melee or Brawl attack, suffer strain up to the ranks in Frenzied Attack to upgrade the attack by an equal amount.
Lethal Blows 3 Add +10 per rank of Lethal Blows to Any Critical Injury result inflicted upon opponents.
Enduring 2 Gain +1 Soak Value
Knockdown 1 After hitting with a melee attack, may spend destiny point to knock the target prone.
Grit 1 Gain 1 strain threshold
Beast Wrangler 1 Add 1 Blue Dice per rank of Beast Wrangler to checks to tame or wrangle creatures.
Expert Handler 1 Remove 1 Black Dice per rank of Expert Handler from Survival checks made to ride beasts.
Lets Ride 1 Once per round, may mount or dismount a vehicle or beast, or enter a cockpit or a weapon station on a vehicle, as an incidental.
Outdoorsman 1 Remove 1 Black Dice per rank of Outdoorsman from checks to move through terrain or manage environmental effects. Decrease overland travel time by half.

Background

Motivation

Obligations

Description

Other Notes

When using the Vamblade, Add one Black Dice to any melee or brawl attack made against you while you wield this weapon.
Caith's Mandalorian Armor:
-Gain +3 Soak while wearing this armor
-Has 6 Hard Points (HP) for customization
-Decrease the difficulty of all checks to recognize you or spot you in a crowd by 1.
-Mediocre filtration system, limited usage.

Mandalorian Helmet (1/6 HP)
-You may remove 1 black dice from a roll if the black dice is due to darkness or lack of visibility.
-Allows detection of heat sources up to medium range.
-Has a built-in medium-range comlink. Comlink can be used without hands and transmissions are only audible to yourself.

Whistling Bird Gauntlet (2/6 HP) - 0/3
-Contains 3 Whistling Bird Projectiles. At your command, the gauntlet will slide forward and open up a series of firing tubes to fire Whistling Birds. You can fire any number of projectiles at once but cannot fire more projectiles than you have Whistling Birds loaded into the gauntlet. You can have all the Whistling Birds target 1 entity or split the Birds between multiple opponents.
-Each bird automatically tracks onto a target and strikes for 10 damage, with a Pierce quality of 5. Whistling Birds cannot be used non-lethally. Whistling Birds can only be fired at enemies that you can see and are within medium range of you. Any targets Long range or farther away cannot be reached with Whistling Birds.

When changed out of armor -2 soak and suceptable to piercing and no helmet shit

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