Edge of the Empire
| Threshold | 28 |
| Current | 0 |
| Threshold | 14 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 3 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 2 | ||
| Leadership (Pr) | X | 5 | ||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | X | 0 | ||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 2 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 0 | ||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | X | 3 | ||
| Gunnery (Ag) | X | 0 | ||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 5 | ||
| Ranged: Light (Ag) | X | 0 | ||
| Ranged: Heavy (Ag) | X | 1 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 1 | |||
| Knowledge: Xenology (Int) | X | 0 |
| Blaster Rifle |
RangeLong |
SkillRanged: Heavy |
|
| Stun Setting |
Damage9 |
Critical3 |
|
| Brass Knuckles |
RangeEngaged |
SkillBrawl |
|
| Disorient 3 |
DamageBrawn +1 |
Critical4 |
|
| S-1 Vamblade |
RangeEngaged |
SkillBrawl |
|
| Defensive 1 |
DamageBrawn +1 |
Critical3 |
|
| Beskar Spear |
RangeEngaged |
SkillMelee |
|
| Defensive 2 |
DamageBrawn +3 |
Critical |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Toughened | 7 | Gain +12 Wound Threshold | |
| Feral Strength | 3 | Add 2 damage per rank of Feral Strength to one hit of a successful Melee or Brawl attack | |
| Frenzied Attack | 2 | When making a Melee or Brawl attack, suffer strain up to the ranks in Frenzied Attack to upgrade the attack by an equal amount. | |
| Lethal Blows | 3 | Add +10 per rank of Lethal Blows to Any Critical Injury result inflicted upon opponents. | |
| Enduring | 2 | Gain +1 Soak Value | |
| Knockdown | 1 | After hitting with a melee attack, may spend destiny point to knock the target prone. | |
| Grit | 1 | Gain 1 strain threshold | |
| Beast Wrangler | 1 | Add 1 Blue Dice per rank of Beast Wrangler to checks to tame or wrangle creatures. | |
| Expert Handler | 1 | Remove 1 Black Dice per rank of Expert Handler from Survival checks made to ride beasts. | |
| Lets Ride | 1 | Once per round, may mount or dismount a vehicle or beast, or enter a cockpit or a weapon station on a vehicle, as an incidental. | |
| Outdoorsman | 1 | Remove 1 Black Dice per rank of Outdoorsman from checks to move through terrain or manage environmental effects. Decrease overland travel time by half. |