B4-ren by zorobongos

Species
Droid
Career
Hired Gun
Specializations
Merc
System
Edge of the Empire

5
Threshold 14
Current 0
Threshold 12
Current 0
Ranged 2
Melee 2

Characteristics

4
5
3
1
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 1
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) 2
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) X 2
Stealth (Ag) 0
Streetwise (Int) 0
Survival (Int) 0
Vigilance (Will) 0
Brawl (Br) X 1
Gunnery (Ag) X 4
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 2
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

C1-Circus
Range
Short
Skill
Gunnery
Burn 4, Blast 6, Vicious 2, Cumbersome 3
Damage
9
Critical
3
Mechanical arm
Range
Engaged
Skill
Brawl
Damage
5
Critical

Weapons & Armor

Performer's Attire
- A character wearing performer's attire adds a boost die to checks to perform or otherwise attract attention
P-14 Hazardous Plating
- A hazardous industry suit counts as a breath mask. Further, the wearer adds two boost dice to Resilience checks to resist heat, cold, radiation, and other hostile environmental conditions. The wearer does not suffer the effects of the Burn or Disorient item qualities. When the wearer suffers strain in order to take an extra maneuver, they suffer 1 additional strain.

Personal Gear

Explosive Belt
Fire Paste

Assets & Resources

Critical Injuries & Conditions

Slight limp on left side

Talents

Name Rank Book & Page Description
Point Blank 2 Core Rulebook (Page 141) The character adds one damage per rank of Point Blank to one hit of successful ranged hit at short range
Side Step 1 Once per round on the character's turn, the character may perform a Side Step maneuver to try to avoid incoming ranged attacks. [They] then suffer a number of strain no greater than [their] ranks in Side Step. Until the start of the character's next turn, upgrade the difficulty of all ranged combat checks targeting the character a number of times equal to the strain suffered by the target.
Strong Arm 1 Characters with the Strong Arm talent treat thrown weapons as if they had one step greater range, to a maximum of medium range.
Enduring 1 The character gains +1 soak value per rank of Enduring.

Background

Motivation

Obligations

Bounty - 3
Criminal - 4

Description

Other Notes

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