Hougutt "Bob" Bokkum by Orka556

Species
Human (correlian)
Career
Commander
Specializations
Squadron leader, Commodore
System
Age of Rebellion

3
Threshold 12
Current 0
Threshold 12
Current 6
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
3
3
2
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) X 0
Computers (Int) X 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) X 1
Mechanics (Int) X 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 3
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) X 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) 0

Attacks

Blaster pistol
Range
Medium
Skill
Ranged: Light
Stun setting
Damage
6
Critical
3
Combat knife
Range
Engaged
Skill
Melee
Damage
+1
Critical
3
Ion blaster
Range
Short
Skill
Ranged: Light
Disorient 5, ion
Damage
10
Critical
5

20
210
2007

Weapons & Armor

Heavy clothing:
Soak 1; Encumbrance 1; Rarity 0; Price 50; Hardpoints 0

Blaster pistol:
Damage 6; Crit. 3; Range - Medium; Encumbrance 1; Price 400; Rarity 4; Special - Stun setting; Hardpoints 2

Combat knife:
Damage +1; crit. 3; Range - engaged; Encumbrance 1; Price 25; Rarity 1

Ion Blaster:
Damage 10; Crit 5; Range - Short; Encumbrance 3; Price 250; Rarity 3; Special - Disorient 5, ion; Hardpoints 3

Personal Gear

Comlink (handheld)
Convor "Maiwe"
Macrobinoculars
Extra reload

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Quick strike 2 AoR 74 Add □ per rank of Quick strike to combat checks against targets that have not acted yet this encounter
Let's ride 1 AoR 74 Once per round may mount or dismount a vehicle or beast, or enter a cockpit or weapon station on a vehicle as an incidental
Defensive driving 1 AoR 74 Increase defense of vehicle or starship being piloted by 1 per rank of Defensive driving
Situational awareness 1 AoR 74 Allies within short range of the vehicle add □ to their perception and vigilance checks. Allies within close range add □□ instead.
Full stop 1 AoR 74 When piloting a ship or vehicle, take a Full Stop maneuver to reduce speed to zero and suffer system strain equal to the speed reduced

Background

Hougutt Bokkum, also known as Bob, Started out in the Republic, served in the clone wars as a captain of an arquintens, stuck with it when the Galactic Republic was reformed into the Galactic Empire, thinking it just a brand change. Wasn't happy when it turned out a lot changed. Everything became more grey and official, people started being oppressed, no more mercy missions (which used to suck, but hey, they were the right thing to do), the over-reliance on super weapons, etc. Really not liking his new work environment he spoke up and complained about it. Subsequently, he got demoted badly because the Empire doesn't like complaining. He ended up a fighter pilot on some back water world where he was supposed to die quickly.

He survived though and through hard work managed to climb back up the ladder, becoming a squadron leader and eventually a naval captain, in starfighter command on an imperial prison world. Still semi-loyal to the Empire, he really does not agree with their methods and shouldn't be hard to be convinced to leave it behind and join a more worthy cause.

Motivation

Bob beliefs in the Republic and everything it stood for. He is very disappointed with what it has become and longs back to the glory days of the the Galactic Republic where, despite it's many flaws, everyone had a say and there was yet justice and peace for a very long time. He dislikes the heavy reliance on fear and power to rule people and disagrees with the Tarkin doctrine. Thinking that though super weapons have their uses, they should not be relied on to win wars, nor be the focus of the Imperial naval effort.

Duties

Duty: 10
Space superiority:
Having served as a captain for both the Republic and the Empire, Bob is very much aware of the importance of space superiority for a governing power. He believes that in order to win, the Rebellion will have to gain the advantage here in order to be able to finally defeat the Empire. He beliefs that due to his experience, it's his duty to help the Rebellion achieve this.

Description

A Correlian male of average height, Bob is towards the older side of middle aged (40-46), his hair already starting to gray in places. He walks with the stature, command and pride that is to be expected from a man of his rank and experience and speaks with the same command. Despite looking past his prime, he is showing no signs of being any weaker than he was during his younger years.

Other Notes

Commander Career: ■ □
Comm. | Squad. | |
□ □ □ □ | □ ■ ■ ■ | □ □ □ □ | □ □ □ □
□ □ □ □ | □ □ ■ ■ | □ □ □ □ | □ □ □ □
□ □ □ □ | □ □ ■ □ | □ □ □ □ | □ □ □ □
□ □ □ □ | □ □ □ □ | □ □ □ □ | □ □ □ □
□ □ □ □ | □ □ □ □ | □ □ □ □ | □ □ □ □

Receipt:

--31/03/2020--
+110 EXP starting XP
+10 Duty
+500 Credits starting gear

-30 EXP Agility > 3
-30 EXP Intellect > 3
-30 EXP Presence > 3

-5 EXP Ranged (light) > 1
-15 EXP Piloting (space) > 3


-300 Credits Light blaster pistol
-25 Credits Combat knife
-50 Credits Heavy clothing
-75 Credits Macrobinoculars
-25 Credits Comlink Handheld
-25 Credits Extra reload

+37 Credits starting money

--07/04/2020--
+10 EXP

--28/04/2020--
+25 EXP

--04/05/2020--
-20 EXP Commodore Talent tree
^ +Career skill Astrogation
^ +Career skill Computers
^ +Career skill Knowledge (Sducation)
^ +Career skill Knowledge (Outer Rim)

-5 EXP +1 Talent Quick strike
-5 EXP +1 Talent Let's ride
-5 EXP +1 Talent Defensive driving

--12/05/2020--
- Combat knife
-Macrobinoculars
-20 credits
+Convor "Maiwe"

+15 Session EXP

--19/05/2020--
+combat knife
+Macrobinoculars
+Ion blaster

+5 Session EXP

--26/05/2020--
+15 Session EXP
-10 EXP Skill Ranged (Light) 1 > 2

--02/06/2020--
+10 Session EXP
+2000 credits

--08/06/2020--
-10 EXP +1 Talent Situational awareness
-10 EXP +1 Talent Quick strike > 2
-15 EXP +1 Talent Full stop

--16/06/2020--
+5 Session EXP
-10 Credits Babooa plant (super caffeine plant)

--23/06/2020--
+15 Session EXP

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