Kris Serr by Calcifer21

Species
Arkanian
Career
Guardian
Specializations
Soresu Defender
System
Force and Destiny

4
Threshold 12
Current 12
Threshold 12
Current 12
Ranged
Melee

Characteristics

2
2
4
2
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 1
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Int) X 1
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Light saber
Range
Engaged
Skill
Lightsaber
Damage
6
Critical
2

100
2000

Weapons & Armor

Basic Lightsaber

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Dark vision 1 Disciples of Harmony: A Sourcebook for Consulars (Page 16-17) When making skill checks, Arkanians remove up to two setback dice due to darkness.
Parry 1 Suffer 3 strain and reduces the damage dealt by that hit by a number equal to 2 plus their ranks in Parry. This talent may only be used once per hit and when the character is wielding a Lightsaber or Melee weapon.
Soresu Technique 1 Force talent. When making a Lightsaber skill check, the character may use Intellect instead of Brawn.

Force Powers

Force Rating
1
Power
Harm
Description
The user may spend a Force point (◑) to inflict a number of wounds (ignoring soak) equal to the Force user's Intellect on one engaged living creature. The user gains 1 Conflict. The user may not activate this multiple times.
Upgrade Effect
Control If the user used any Dark points to generate a Force point (◑) the check, the user heals of an amount of strain equal to the wounds [they] inflicted on one target.
Control Harm: The user may spend a Force point (◑) to heal a number of wounds on an engaged living creature (including themself) equal to the damage [they] inflicted on one target. This counts as a use of a stimpack on the target of the healing. The character healed this way gains 1 Conflict. The user may activate this upgrade multiple times, but must select a different target to be healed each time.

Background

Motivation

Morality

Description

Other Notes

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