Shirvi Naalen by Aselneth

Species
Mirialan
Career
Jedi Consular
Specializations
Healer/Sage
System
Force and Destiny

4
Threshold 14
Current 0
Threshold 17
Current 6
Ranged 2
Melee 4

Placeholder Image

Characteristics

3
3
4
1
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 1
Athletics (Br) 0
Charm (Pr) X 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 2
Leadership (Pr) X 2
Mechanics (Int) 0
Medicine (Int) X 3
Negotiation (Pr) X 1
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 1
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) X 2
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 3

Attacks

Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1, Defensive 4, Deflective 2, Sunder
Damage
6
Critical
2

0
670
27365
6/8

Weapons & Armor

Chevan Robes (+1 setback to checks to recognize me; 2 automatic advantage to negotiate or charm checks against separatists)

Lightsaber (Breach 1, Sunder, Defensive 4, Deflective 2)
-Curved Hilt (Adds automatic advantage to successful Lightsaber combat when engaged with a single opponent)
-Lorrdian Gemstone (Damage 7, Critical Rating 2, Breach 1, Defensive 2, Deflection 1, and Sunder)

Personal Gear

Commlink (handheld)

Calming Salve x3

Anti-shock Blanket

Physician's Kit (adds blue die and 1 free crit to successful medicine checks)

Stimpack x6(for 1 maneuver, heal 5 wounds)

Glowrod

Assets & Resources

Deegro - Rodian Padawan

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Healing Trance 2 Force and Destiny 69 Commit [Force Die]. For every encounter [Force Die] remains committed, heal 1 wound per rank in Healing Trance.
Surgeon 2 Force and Destiny 69 When making a Medicine check to help a character heal wounds, the target heals 1 additional wound per rank in Surgeon
Physician 2 Force and Destiny 69 When making a Medicine check to help a character heal wounds, the target heals 1 additional strain per rank in Physician.
Knowledgeable Healing 1 Force and Destiny 69 When healing an ally, spend 1 Destiny Point to heal additional wounds equal to ranks in Knowledge (Xenology).
Grit 2 Force and Destiny 69 Gain +1 strain threshold.
Dedication 1 Force and Destiny 69 Gain +1 to a single characteristic. This cannot bring a characteristic above 6.
Natural Doctor 1 Force and Destiny 69 Once per session, reroll any 1 Medicine check.
Force Talent 3 Force and Destiny 69 Gain +1 Force rating.
Researcher 1 Force and Destiny 71 Remove 1 Setback per rank in Researcher from all Knowledge checks. Researching a subject takes half the time.
Confidence 1 Force and Destiny 71 May decrease difficulty of Discipline checks to avoid fear by 1 per rank of Confidence.
Knowledge Specialization (Xenology) 2 Force and Destiny 71 When making Knowledge (Xenology) checks, may spend 1 Triumph to add a number of successes equal to ranks in Knowledge Specialization.
Preemptive Avoidance 1 Force and Destiny 71 May spend 1 Destiny Point to disengage from engaged enemy as an out-of-turn incidental.

Force Powers

Force Rating
4
Power
Heal/Harm
Description
Heal: The user may spend light/dark points to heal a number of wounds equal to his Intellect on one engaged living creature (including you). This counts as a use of a stimpack on the affected target.
Upgrade Effect
Magnitude x2 Spend 2 Force points to affect 1 additional target within range per rank of Magnitude purchased.
Range Spend 1 Force point to increase power’s range by a number of range bands equal to Range upgrades purchased.
Control If no dark side generated force points, the target heals strain equal to wounds healed.
Control Heal additional wounds equal to ranks in Medicine.
Power
Foresee
Description
The user may spend a force point to gain vague hints of events to come up to a day into her own, personal future.
Upgrade Effect
Strength x2 Spend 1 Force point to pick out specific details equal to Strength upgrades purchased.
Duration Spend 1 Force point to increase days into the future the user may see equal to Duration upgrades purchased.
Control When making a skill check to determine Initiative, the user may roll a Foresee power check as part of the pool. She may spend force points to add success to the result.
Control Affected targets increase their ranged and melee defense by 2 for the first round of combat.
Magnitude x2 Spend 1 Force point to increase targets affected equal to Magnitude upgrades purchased.
Power
Sense
Description
The Force User can sense the Force interacting with the world around her.

The user may spend 1 Force point to sense all living things within short range (including sentient and non-sentient beings).

The user may spend 1 Force point to sense the current emotional state of one living target with whom she is engaged.
Upgrade Effect
Control Ongoing effect: Commit 1 Force Die. Once per round, when an attack targets the Force user, he upgrades the difficulty of the pool once

Background

Motivation

Morality

Patience/Condescension (95)

Description

Other Notes

Duty 25
Rank 5 with Republic

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