Threshold | 20 |
Current | 1 |
Threshold | 13 |
Current | 3 |
Ranged | 3 |
Melee | 2 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 0 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 1 | |||
Computers (Int) | 0 | |||
Cool (Pr) | X | 1 | ||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | X | 1 | ||
Negotiation (Pr) | 0 | |||
Perception (Cun) | 0 | |||
Piloting: Planetary (Ag) | 1 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | X | 1 | ||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | X | 0 | ||
Vigilance (Will) | X | 0 | ||
Brawl (Br) | X | 0 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 1 | ||
Ranged: Light (Ag) | X | 0 | ||
Ranged: Heavy (Ag) | X | 2 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | X | 1 | ||
Knowledge: Xenology (Int) | 0 |
Vibroknife |
RangeEngaged |
SkillMelee |
|
Pierce 2, Vicious 1 |
Damage+1 |
Critical2 |
|
Frag Grenade |
RangeShort |
SkillRanged: Light |
|
Blast 6 |
Damage8 |
Critical4 |
|
Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
Stun setting |
Damage6 |
Critical3 |
|
Model 4 "Thunderhead" Scattergun |
RangeShort |
SkillRanged: Heavy |
|
Blast 5, Knockdown, Vicious 1 |
Damage7 |
Critical4 |
|
Truncheon |
RangeEngaged |
SkillMelee |
|
Disorient 2 |
Damage+2 |
Critical5 |
|
Riot Shield |
RangeEngaged |
SkillMelee |
|
Defensive 2, Deflection 1 |
Damage+0 |
Critical5 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Toughened | 3 | Vanguard (2); Commando (1) | Gain +2 wound threshold. |
[MANEUVER] Body Guard | 1 | Vanguard | Once per round, perform the Body Guard maneuver to guard an engaged character. Suffer a number of strain no greater than ranks in Body Guard, then until the beginning of the next turn upgrade the difficulty of combat checks targeting the character by that number. |
Rapid Reaction | 1 | Vanguard | Suffer a number of strain to add an equal number of successes to initiative checks. Strain suffered cannot exceed ranks in Rapid Reactions. |
Point Blank | 1 | Commando | Add 1 damage per rank of Point Blank to damage of one successful attack using Ranged (Heavy) or Ranged (Light) skills at short range or engaged. |
Grit | 1 | Commando | Gain +1 strain threshold. |