Sinway Olensun by Jemalki

Species
Pau'an
Career
Technician
Specializations
Cybertech
System
Edge of the Empire

4
Threshold 18
Current 0
Threshold 11
Current 0
Ranged 0
Melee 0

Characteristics

2
2
2
2
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 1
Computers (Int) X 3
Cool (Pr) 0
Coordination (Ag) X 1
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) X 4
Medicine (Int) X 3
Negotiation (Pr) 0
Perception (Cun) X 3
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) 5
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Repulsor Fist
Range
Engaged
Skill
Brawl
Concussion 1 Slow Fire 2
Damage
8
Critical
3
Brass Knuckles
Range
Engaged
Skill
Brawl
Disorientate 3
Damage
1
Critical
4
Shield Gauntlet
Range
Engaged
Skill
Brawl
Deflection 3, Stun Damage
Damage
1
Critical
5

5
265
6994
4

Weapons & Armor

Padded Armour
Brass Knuckles
Repulsor Fist (Implant)

Personal Gear

Multitool Hand (implant)
Implanted Cyberjack (implant)

Assets & Resources

Rations x 2
Emergency repair kit

Critical Injuries & Conditions

Lame

Talents

Name Rank Book & Page Description
Sensitive Hearing 1 Add 1 boost dice to all Perception and Vigilance checks as long as wearing their protective earpieces. If not, add 1 disadvantage result to above checks.
Toughened 2 Add +2 wound threshold
Cyberneticist 2 Remove a black dice per rank Cyberneticist from checks to build, repair and install implants and they cost 50% less
More Machine Than Man 1 Increase cybernetic implant cap by 1 per rank
Engineered Redundancies 1 Gain ability to emergancy repair patches to heal. Additionally, can be healed with mechanics checks
Energy Transfer 1 Suffer 1 strain to power up an unpowered device or replenish exhausted ammo for an energy weapon
Surgeon 1 When making a medicine check to help a character heal wounds the target heals 1 additional wound per rank of Surgeon
Safety Features 1 Add automatic Advantage to checks with the general skill chosen for this tool (Limit 1).
Defensive Stance 1 Once per round on the character's turn, the character may perform a Defensive Stance maneuver to defend against incoming melee attacks. [They] then suffer a number of strain no greater than [their] ranks in Defensive Stance. Until the start of the character's next turn, upgrade the difficulty of all melee combat checks targeting the character a number of times equal to the strain suffered by the character this way.

Background

Motivation

Obligations

Description

Other Notes

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