Black Market Contacts |
1 |
EotE - Core Rulebook P:132 |
When purchasing illegal goods, may reduce rarity by 1 per rank of Black Market Contacts, increasing cost by 50 percent of base cost per reduction. |
Flyer |
1 |
EotE - Core Rulebook P:202 |
This Character can fly. When on the ground, it's Speed is reduced to 1. |
Indistinguishable |
1 |
EotE - Core Rulebook P:137 |
Upgrade difficulty of checks to identify character once per rank of Indistinguishable. |
Rapid Reaction |
3 |
EotE - Core Rulebook P:141 |
The character may suffer a number of strain to add an equal number of [SUCCESS] to any Vigilance or Cool check to determine Initiative order. The number may not exceed his ranks in Rapid Reaction. |
Additional Limbs |
1 |
Memory Cores and Motivators - P:3 |
4 arms, gain an additional free maneuver per turn |
Sensors |
1 |
Memory Cores and Motivators - P:4 |
May detect all heat signatures and electronics within short range with a Simple Perception check. Increase difficulty by 1 per range band. |
Convincing Demanor |
2 |
EotE - Core Rulebook P:133 |
Remove ⬛⬛ per rank of Convincing Demeanor, from any Deceit or Skulduggery check. |
Hidden Storage |
1 |
EotE - Core Rulebook P:137 |
Any large equipment. vehicle, or droid that the character owns has one or more hidden compartments for smuggling appropriately sized gear. The number of compartments is up to the player. and the sizes of the compartments are proportional to the size of the vehicle or droid in question. Most humanoid droids can only hold items equivalent in size to a one-handed weapon. whereas a silhouette 4 starship could conceal humanoids within its compartments. Any checks to detect these compartments have a Formidable (ddddd) difficulty. |
Quick Strike |
1 |
EotE - Core Rulebook P:141 |
The character adds [BOOST] per rank of Quick Strike to his combat checks made against any target that has not yet acted in the encounter. |
Toughened |
2 |
EotE - Core Rulebook P:145 |
(+4 Wounds) The character increases his wound threshold by two per rank of Toughened. |
Dedication |
1 |
EotE -EotE - Core Rulebook P:134 |
(+1 Cunning) Each rank permanently increases a single characteristic of the player’s choice by one point. This cannot bring a characteristic above six. |
Sidestep |
2 |
EotE - Core Rulebook P:142 |
Once per round on the character’s turn, the character may perform a Side Step maneuver to try to avoid incoming ranged attacks. He then suffers a number of strain no greater than his ranks in Side Step. Until the start of the character’s next turn, upgrade the difficulty of all ranged combat checks targeting the character a number of times equal to the strain suffered by the character. |
Natural Charmer |
1 |
EotE - Core Rulebook P:139 |
Once per game session, the character may reroll any one Charm or Deception check. |