Weapons & Armor
Jury Rigged Bladed Electrostaff
(Engaged, +5 Damage, 2 Critical, 5 Encum)
---------------------------------------------------
Basic Lightsaber (Green)
(Engaged, 6 Damage, 3 Critical, 1 Encum)
---------------------------------------------------
Activv1 Riot Shield
(Engaged, 6 Critical, 5 Encumbrance)
---------------------------------------------------
Shock Boots (Currently on Ship)
(Engaged, 5 Critical, 2 Encum)
1 Setback on Perception checks
---------------------------------------------------
Blaster Rifle (Currently on Ship)
(Heavy, 9 Damage, 3 Critical, 4 Encum)
---------------------------------------------------
Laminate Armor
(2 Soak, 4 Encum, 3HP) The helmet includes built-in vision enhancements (low-light filters, thermal imaging and magnification) as well as on-board commlinks and environmental and diagnostic
Modifier: Z-12 THREAT ASSESSOR (1HP) Adds automatic bonus to initiative checks
Personal Gear
Backpack (+4 Encum Capacity)
Modular Backpack (+6 Encum Capacity)
Electro-Binoculars (1 Encum)
(Currently on Ship)
---------------------------------------------------
Thermal Cloak (Currently on Ship)
(2 Encum) Removes up to 2 Setback from any checks made to handle extreme heat or cold
---------------------------------------------------
Stimpack x10
---------------------------------------------------
Gene-Locked Double Lightsaber (Red) (Currently on Ship)
Generic Power Amplifier (2 Encum) (Currently on Ship)
Basic Lightsaber (No Crystal) 1 (Currently on Ship)