|
Conditioned |
1 |
ARC Troopper |
Remove 1 SETBACK from coordination and athletics checks per rank. Reduce fall dmg by 1 per rank. |
|
Point Blank |
1 |
ARC Troopper |
Add 1 dmg per rank to any ranged light/heavy hit at short or engaged range. |
|
Sharpshooter |
1 |
Sharpshooter |
Multiclass into Sharpshooter. |
|
Sniper Shot |
1 |
Sharpshooter |
Before making a ranged attack, may increase the range and difficulty by 1 per rank. |
|
True Aim |
1 |
Sharpshooter |
Once per round may perform True Aim manoeuvre - add 1 BOOST and upgrade a proficiency die per rank. |
|
Expert Tracker |
2 |
Sharpshooter |
Remove 1 SETBACK per rank from any check to track a creature (max: 2). |
|
Brace |
2 |
Sharpshooter |
Perform Brace manoeuvre to remove 1 SETBACK per rank from your next skill check. This only affects environmental setbacks (max: 2). |
|
Bred for War |
1 |
Clone |
Clones start the game with one rank in Knowledge (Warfare) and one rank in Resilience. They still may not train these skills above rank 2 during character creation. |
|
Kamino Training |
2 |
Clone |
Clone start with 1 free rank in "Physical Training" talent: add 1 BOOST to any Athletics or Resilience check (max: 2).. |
|
Grit |
1 |
Sharpshooter |
Increase STRAIN threshold by 1. |
|
Quick Fix |
1 |
Sharpshooter |
Once per session may use AGILITY for a skill check, instead of its usual stat. |