Weapons & Armor
*Customized Armor Template
HP: 7
Rarity: 4
Price: 8000
Soak: 2
Melee Def: 1
Ranged Def: 1
Attachments: Craft (Decrease Encumbrance by 4, Increase Melee and Ranged Defense by 1, Add Hard Points 3, Increase Soak Value by 1, Add 1 automatic Success to Charm, Coercion, Negotiation, Leadership, Resilience, and Stealth checks. Armor is sealable, Custom Fit (removes 2 setback from athletes and stealth checks). Biofeedback System (Increases user's Strain by 1). Threat Monitor (Add 3 successes to Initiative checks). Integrated Slicer Gear (Innate talent (Technical Aptitude), counts as having Slicer gear. Can be controlled by gesture or voice. )
*Reinforced Second Skin Armor
Hard Points: 2
Rarity: 7
Price: 2,000
Soak: 2
Melee Def: 2
Ranged Def: 2
Features: Add 2 setback to Perception checks to notice second skin armor on the wearer.
Personal Gear
*Neural Recorder
Rarity: 8
Price: 250
Features: Make an Easy Discipline Check to recall any information experienced while recorder was running., Can copy recordings to common types of external storage devices.
*Holo-messenger
Rarity: 4
Price: 250
*Comlink (long range)
Encumbrance: 2
Rarity: 1
Price: 200
*Breath Mask
Encumbrance: 1
Rarity: 1
Price: 25
*Thermal Cloak
Encumbrance: 2
Rarity: 1
Price: 200
Features: Removes up to 2 setback from any checks made to handle extreme heat or cold.
*A99 Aquata Breather
Rarity: 7
Price: 100
*Fusion Lantern
Encumbrance: 2
Rarity: 2
Price: 150
*Utility Belt
Rarity: 0
Price: 25
Features: Increase Encumbrance by 1
*Load Bearing Gear
Rarity: 3
Price: 100
Features: Increase Encumbrance by 3
*Datapad
Encumbrance: 1
Rarity: 1
Price: 75
*Combat Visor
Rarity: 7
Price: 1,500
Features: Grant's 1 success to any Perception check made to locate prey. Removes up to 2 setback imposed due to concealment, darkness, or fog, and mist from all Ranged-Light and Ranged-Heavy checks. Built in air filter removes up to 2 setback due to smoke or gas. And sealable with 1 hour air supply.
*Stimpack
Rarity: 1
Price: 25
Heals 5 wounds
*Emergency Medpac
Encumbrance: 1
Rarity: 1
Price: 100
*Blood Scanner
Encumbrance: 1
Rarity: 5
Price: 400
Features: As an action, make an easy MEDICINE CHECK to identify elements (including poisons) in blood samples. Add 2 TRIUMPHS to next MEDICINE CHECKS to treat patients
*Hand Scanner
Rarity: 2
Price: 100
*Antidote Set
Encumbrance: 1
Rarity: 5
Price: 250
Features: Reduce check to resist poison by 2 (to a minimum of Easy (1)). Must make a Hard (3) UNDERWORLD CHECK if poison is unknown.