Side Step |
2 |
|
Once per round, may perform Side Step maneuver and suffer a number of strain to upgrade difficulty of all incoming ranged attacks by an equal number for the next round. Strain suffered this way cannot exceed ranks in Side Step. |
Rapid Reaction |
1 |
|
Suffer a number of strain to add an equal number of to initiative checks. Strain suffered cannot exceed ranks in Rapid Reaction. |
Quick Strike |
2 |
|
Add a blue die per rank of Quick Strike to combat checks against targets that have not acted yet this encounter. |
Quick Draw |
1 |
|
Once per round, draw or holster a weapon or accessible item as an incidental. |
Black Market Contacts |
1 |
|
When purchasing illegal goods, may reduce rarity by 1 per rank of Black Market Contacts, increasing cost by 50 percent of base cost per reduction. |
Full Throttle |
1 |
|
Take a Full Throttle action; make a Hard Piloting check to increase a vehicle’s top speed by 1 for a number of rounds equal to Cunning. |
Improved Full Throttle |
1 |
|
Suffer 1 strain to attempt Full throttle as a maneuver and decrease its difficulty to Average |
Supreme Full Throttle |
1 |
|
When performing Full Throttle, top speed increases by 2 instead of 1. |
Improved Dead to Rights |
1 |
|
Spend 1 Destiny Point to add additional damage equal to Agility (rounded up) to one hit of successful attack made with ship or vehicle- mounted weaponry. |
Master Pilot |
1 |
|
Once per round when piloting a starship, may suffer 2 strain to perform any action as a maneuver. |
Natural Pilot |
1 |
|
Once per session, may re-roll any 1 Piloting (Space) or Gunnery check. |
Let's Ride |
1 |
|
Once per round, may mount or dismount a vehicle or beast, or enter a cockpit or weapon station on a vehicle, as an incidental. |
Skilled Jockey |
2 |
|
Remove a black die per rank of Skilled Jockey from all Piloting (Planetary) and Piloting (Space) checks the character attempts. |
Galaxy Mapper |
1 |
|
Remove a black die per rank of Galaxy Mapper from Astrogation checks. Astrogation checks take half normal time. |
Rapid Recovery |
1 |
|
When healing strain after an encounter, heal 1 additional strain per rank of Rapid Recovery. |
Grit |
3 |
|
Gain +1 strain threshold. |
Toughened |
3 |
|
Gain +2 Wound Threshold |
Hidden Storage |
1 |
|
Gain hidden storage in vehicles or equipment that holds items with total encumbrance equal to ranks in Hidden Storage. |
Convincing Demeanor |
1 |
|
Remove a black die per rank of Convincing Demeanor from Deception or Skulduggery checks. |
Dedication |
2 |
|
Gain +1 to a single characteristic. This cannot bring a characteristic above 6. |
Brilliant Evasion |
1 |
|
Once per encounter may take Brilliant Evasion action; select 1 opponent and make Opposed Piloting (Planetary or Space) check to stop opponent from attacking character for rounds equal to Agility. |
Natural Charmer |
1 |
|
Once per session, may re-roll any 1 Charm or Deception check. |
Soft Spot |
1 |
|
After making a successful attack, spend 1 Destiny Point to add damage equal to Cunning to one hit. |
Rapid Reaction |
2 |
|
Suffer a number of strain to add an equal number of success to initiative checks. Strain suffered cannot exceed ranks in Rapid Reaction. |