Ehmy weapon template ideas by Apollyon1221

Species
Human
Career
Soldier
Specializations
Medic
System
Edge of the Empire

0
Threshold 0
Current 0
Threshold 0
Current 0
Ranged 0
Melee 0

Characteristics

1
1
1
1
1
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Stealth slugthrower
Range
Short
Skill
Ranged: Light
Suppressed adds 2 setback to rolls attempting to locate hidden shooter
Damage
4
Critical
3
Hand Cannon
Range
Medium
Skill
Ranged: Light
Pierce 2, limited Ammo 6, Inaccurate 1
Damage
8
Critical
4

Weapons & Armor

Stealth slugthrower: narratively, could be that can be used from stealth without being noticed at all.

Hand cannon, Variable ammo:
Flachette rounds: Blast 3
Armore piercing: +2 pierce
Incidiary: Burn 3
Bean Bag: Stun damage, knockdown, disorient 1
Can load whole cylinder with same round or variable round. cost menuver to change between them?
1 handed: inaccurate 1 still a free hand
2 handed: looses inaccurate 1

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Background

Motivation

Obligations

Description

Other Notes

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