TRN379 by Turrin

Species
Duros (Human tho)
Career
Soldier
Specializations
Medic
System
Edge of the Empire

2
Threshold 12
Current 9
Threshold 12
Current 0
Ranged 0
Melee 0

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Characteristics

1
2
5
2
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 5
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 1
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 2
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) X 2

Attacks

Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Stun setting
Damage
9
Critical
3
Vibroknife
Range
Engaged
Skill
Melee
Pierce 2, Vicious 1
Damage
+1
Critical
2

0
300

Weapons & Armor

Standard Trooper Armor, Laminate with integrated comms
Utility Belt

Personal Gear

Assets & Resources

Medpack
Stimpack x3
Military Traumapack

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Intuitive Navigation 1 (Duros racial ability) add 1 advantage to all astrogation checks.
Stimpack Specialization 2 Stimpacks heal 2 additional wounds
Surgeon 1 When making medicine checks, targets heal 1 additional wound
Bacta Specialist 1 Patients heal 1 more wound when healing via bacta tanks or long-term care
Stim Application 2 Make an average (**) medicine check. If successful, 1 engaged ally increases 1 characteristic by 1 for the remainder of the encounter and suffers 4 strain. You may increase the difficulty to hard (***) and target suffers only 1 strain.
It's Not That Bad 1 Once per session, when an ally would suffer a critical injury, may make a hard (***) medicine check to stop the ally from gaining the critical injury.
Natural Doctor 1 Once per session, may re-roll any 1 medicine check.

Background

Motivation

Obligations

Description

Other Notes

XP Tracker
Purchased 4 Int with starting xp (40xp, 60 remaining)
Purchased 3 Presence (30 xp, 30 remaining)
Purchased Medicine 3 for 15 xp, Survival 2 for 10 xp, Knowledge Xeonology 1 for 5 xp

Gained 200 starting xp for adventure
Purchased talent tree skills:
Surgeon(-5, 195)
Bacta Specialist (-10, 185)
Stimpack specialization (-10, 175)
Stim Application (-15, 160)
Improved Stim application (-20, 140)
It's Not That Bad (-25, 115)
Dedication (-25, 90)
Natural Doctor (-20, 70)
Stimpack specialization (did this last, -5. 0 xp remaining)

Purchased Skill Ranks:
Medicine 4 (-20, 50)
Medicine 5 (-25, 25)
Ranged Heavy 2 (-10, 15)
Knowledge Xenology 2 (-10, 5)

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