Hary 1 by bearclawh

Species
Miralian
Career
Seeker
Specializations
Ataru Striker
System
Force and Destiny

2
Threshold 13
Current 13
Threshold 12
Current 12
Ranged 0
Melee 1

Characteristics

2
4
2
1
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 1
Coordination (Ag) X 2
Deception (Cun) 0
Discipline (Will) 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Ag) X 2
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 1

Attacks

Ancient Sword
Range
Engaged
Skill
Lightsaber
Defensive 1
Damage
+2
Critical
3
Light Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun
Damage
5
Critical
4
Thermol Detonator
Range
Short
Skill
Ranged: Light
Blast 15, Breach 1, Limited Ammo, vicous 4
Damage
20
Critical
2

300000
42

Weapons & Armor

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Jum up 1 Once per round, may stand from seated or prone as an incidental.
Ataru technique 1 When making a check using the Lightsaber skill, the character may use Agility instead of Brawn.
Conditioned 1 Remove ■ per rank of Conditioned from Athletics and Coordination checks. Reduce the damage and strain suffered from falling by 1 per rank of Conditioned.
Dodge 1 When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number.
Quick Draw 1 Once per round, draw or holster a weapon or accessible item as an incidental.
Quick streak 1 Add □ per rank of Quick Strike to combat checks against targets that have not acted vet this encounter
Parry 1 When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry.
Reflect 1 When hit by a ranged attack, suffer 3 strain to reduce damage by 2 plus ranks in Reflect

Force Powers

Force Rating
1
Power
Enhance
Description
When making an Athletics check, the Force user may roll an Enhance power check as part of the pool.
The user may spend light dark to gain success o advantage (user’s choice) on the check.
Upgrade Effect
Control Take a Force Leap action: Make an Enhance pow er check. The user may
spend 3 to jump horizontally to any location in short range.
Control When performing a Force Leap, the user can jump vertically in addition to
jumping horizontally.

Background

Motivation

Morality

Description

Other Notes

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