Career
Warrior, Mystic, Guardian
Specializations
Starfighter Ace, Makashi Duelist, Protector
System

Force and Destiny
Characteristics
Skills

| Skill |
Career? |
Rank |
Roll |
Adj. |
| Astrogation (Int) |
X |
2 |
|
|
| Athletics (Br) |
X |
3 |
|
|
| Charm (Pr) |
X |
1 |
|
|
| Coercion (Will) |
|
0 |
|
|
| Computers (Int) |
|
1 |
|
|
| Cool (Pr) |
X |
2 |
|
|
| Coordination (Ag) |
X |
1 |
|
|
| Deception (Cun) |
|
1 |
|
|
| Discipline (Will) |
|
1 |
|
|
| Leadership (Pr) |
|
1 |
|
|
| Mechanics (Int) |
X |
2 |
|
|
| Medicine (Int) |
|
0 |
|
|
| Negotiation (Pr) |
|
0 |
|
|
| Perception (Cun) |
X |
2 |
|
|
| Piloting: Planetary (Ag) |
|
1 |
|
|
| Piloting: Space (Ag) |
X |
3 |
|
|
| Resilience (Br) |
|
0 |
|
|
| Skulduggery (Cun) |
|
0 |
|
|
| Stealth (Ag) |
|
1 |
|
|
| Streetwise (Cun) |
|
0 |
|
|
| Survival (Cun) |
X |
1 |
|
|
| Vigilance (Will) |
X |
1 |
|
|
| Brawl (Br) |
X |
1 |
|
|
| Gunnery (Ag) |
X |
2 |
|
|
| Lightsaber (Pr) |
X |
3 |
|
|
| Melee (Br) |
X |
1 |
|
|
| Ranged: Light (Ag) |
|
2 |
|
|
| Ranged: Heavy (Ag) |
|
1 |
|
|
| Knowledge: Core Worlds (Int) |
|
0 |
|
|
| Knowledge: Education (Int) |
|
0 |
|
|
| Knowledge: Lore (Int) |
|
0 |
|
|
| Knowledge: Outer Rim (Int) |
|
0 |
|
|
| Knowledge: Underworld (Int) |
|
0 |
|
|
| Knowledge: Warfare (Int) |
|
0 |
|
|
| Knowledge: Xenology (Int) |
|
0 |
|
|
Attacks
|
Modified Blaster Pistol |
Range
Medium |
Skill
Ranged: Light |
|
|
Stun Setting / Automatic Advantage
|
Damage
7 |
Critical
3 |
|
Shock Gloves |
Range
|
Skill
Brawl |
|
|
Stun Setting / Automatic Advantage
|
Damage
4 |
Critical
5 |
|
Blaster Rifle |
Range
Long |
Skill
Ranged: Heavy |
|
|
Stun Setting
|
Damage
9 |
Critical
3 |
|
Lightsaber (Standard) |
Range
Engaged |
Skill
Lightsaber |
|
|
Breach, Disorientate, Sunder, deflection 2
|
Damage
7 |
Critical
3 |
Weapons & Armor
Armoured Clothing
Heavy Clothing,
Blaster Pistol,
Shock Gloves
Blaster Rifle,
Lightsaber
Stun Grenade x2
Frag Grenade x4
Personal Gear
Scanner Goggles,
Utility Belt,
Tool Kit,
Concealing Robe
Stim Packs x14
Rebreather
Anaesthetic x2
Critical Injuries & Conditions
Scarred Chest
Talents
| Name |
Rank |
Book & Page |
Description |
|
Skilled Jockey |
|
101 (F&D) |
Remove black die from piloting skills |
|
Rapid Reaction (x2) |
|
101 (F&D) |
Suffer 2 strain to add 2 successes to Initiative |
|
Solid Repairs |
|
101 (F&D) |
Repair one additional Trauma to Hull |
|
Grit (x2) |
|
101 (F&D) |
+2 Strain Threshold |
|
Confidence |
|
101 (F&D) |
Decrease Difficulty by one rank in Fear |
|
Galaxy Mapper |
|
101 (F&D) |
Remove 1 black die from Astrogation Checks / Half normal time |
|
Intuitive Evasion |
|
101 (F&D) |
Suffer strain, commit force dice |
|
Touch of Fate |
|
101 (F&D) |
Add 2 blue dice to any check once per session |
|
Tricky Target |
|
101 (F&D) |
Vehicle silhouette -1 |
|
Intuitive Strike |
|
101 (F&D) |
Roll FD to add successes or advantages to weapons (planetary scale) |
|
Dedication |
|
101 (F&D) |
+1 to Agility |
|
Exhaust Port |
|
101 (F&D) |
Before attack spend Destiny Point to ignore MASSIVE rule |
|
Resist Disarm |
|
|
Suffer 2 strain to avoid being disarmed |
|
Parry 3 |
|
|
Suffer 3 strain to reduce damage by 2 + ranks (2+3 = 5) |
|
Makashi Technique |
|
|
Use Presence instead of Brawn as primary lightsaber stat |
|
Duelist's Training |
|
|
Add blue die to Melee & Lightsaber when facing one opponent |
Force Powers
Power
Sense
Description
Sense anything living and current emotional state of engaged.
| Upgrade |
Effect |
|
Control 1 |
Makes attack more difficult per round when commit force die |
|
Strength |
Upgrade the pool twice |
|
Duration |
trigger an additional time per round |
|
Range |
Increased to Medium |
|
Control 2 |
Sense thoughts of engaged |
|
Control 3 |
Commit FD, once per round, upgrade ability of combat check once. |
Power
Warde's Foresight
Description
Spend Force Die for insight on target's future action
| Upgrade |
Effect |
|
Duration 1 |
Spend force pips to have bonuses apply to all checks for rounds equal to Duration |
|
Range 1 |
Medium Range (spend Force Pip) |
|
Control 1 |
Add force die to Initiate check, pips add automatic success |
|
Strength |
Spend FP FP to add Blue Dice equal to Strength to next check |
|
Range 2 |
Range Long |
|
Control 2 |
Use basic power as a manoeuvre |
|
Strength 2 |
Spend force pips to add blue dice equal to Strength to check against target |
Power
Move
Description
Move 1 object silhouette zero, short range
| Upgrade |
Effect |
|
Range |
Increased range to Long |
|
Strength |
Increases silhouette to 2 |
|
Control |
Hurl objects, damage 10x silhouette. |
|
Control |
Pull objects out of secure mountings or opponent's grasp |
|
Range |
Increases range to Medium |
|
Strength |
Increased silhouette to 1 |
Background
Motivation
Ambition
Discovery - she wants to find / rescue her sister - or at least discover her fate.
Morality
Emotional Strength: Independence
Emotional Weakness: Obsession - find sister
Morality: 61
Duty: 97
Support
Description
Female, 19, 5'11", Slender, White with natural black tribal markings,