Oda by Nexxthar

Species
Kyuzo
Career
Soldier
Specializations
Sharpshooter/Heavy
System
Age of Rebellion

6
Threshold 21
Current 1
Threshold 18
Current 0
Ranged 1
Melee 1

Placeholder Image

Characteristics

4
5
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 2
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 1
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) 0
Brawl (Br) X 0
Gunnery (Ag) X 0
Lightsaber (Ag) X 1
Melee (Br) X 2
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) X 4
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) 0

Attacks

Exemplar Energycross
Range
Long
Skill
Ranged: Heavy
Cumbersome 3, Pierce 3, Knockdown, Autofire
Damage
12
Critical
3
Exemplar Warspear (R)
Range
Medium
Skill
Ranged: Heavy
Defensive 2, Pierce 2, Vicious 2, Accurate
Damage
8
Critical
3
Exemplar Warspear (M)
Range
Engaged
Skill
Melee
Defensive 2, Pierce 4, Vicious 2
Damage
+3
Critical
2

0
490
5/9

Weapons & Armor

Exemplar Armour:
Multi-Band Comlink
Integrated Targeting Computer (Boost to Ranged attacks at Long and Extreme, Innate Natural Marksman)
Integrated Scanner (Boost to Perception for detecting movement or Hidden Enemies, 1 Perception Mod)
"Ranger" Rangefinder (2 Innate Sniper Shot Mods)
Biofeedback System (Strain Threshold +4 While wearing, 1 Rapid Recovery Mod)

Exemplar Energycross (5 enc)
Automatic Re-Cocker
-Remove Reload
-Added Autofire
Accelerator Enhancement
-Weapon damage +1
-2 Damage +1 Mods
-2 Pierce +1
Exemplar Warspear (4 enc)
-Weapon Sling (Innate Quick Draw Mod)
-Mono-Molecular Edge (Decrease Crit to 2, 2 Pierce +1 Mods)
-Forearm Grip (Decrease additional difficulty of making Ranged (Heavy) checks with this weapon while engaged to an additional Difficulty rather than 2, 1 Innate Point Blank Mod, +1 Accurate mod)

Personal Gear

Datapad
Holomessenger
Comlink

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Sniper Shot Before making a non-thrown ranged attack, may perform a SS maneuver to increase the weapon's range by 1 range band per rank in SS. Upgrade the difficulty by 1 per range band increase.
True Aim 2 Once per round, may perform a True Aim maneuver to gain the benefits of aiming and may upgrade combat check once per rank of TA.
Lethal Blows 2 +20 to Crits on enemies
Barrage 3 Add 1 damage per rank of Barrage to 1 hit of successful attack while using Ranged (Heavy) or Gunnery skills at long range or extreme range.
Burly 2 Reduce any wielded weapon's Cumbersome quality and Encumbrance rating by a number equal to ranks in Burly to a minimum of 1.
Brace 2 Perform the Brace maneuver to remove Setback per rank of Brace from next Action. This may only remove Setback added by environmental circumstances.
Dedication 2 +1 Agility, +1 Brawn
Side Step Once per round, may perform SS maneuver and suffer a number of strain to upgrade difficulty of all incoming ranged attacks by an equal number. Strain suffered this way cannot exceed ranks in Side Step.
Natural Marksman Once per session, may re-roll Ranged check.
Deadly Accuracy Ranged (Heavy) checks increase in damage equal to ranks in Ranged (Heavy)
Toughened 3 +2 wound threshold per rank of Toughened.
Durable -10 to Crits per rank of Durable
Grit +1 Grit

Background

Motivation

Duties

Description

Other Notes

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