Rogarr Ordo, Mandalore The Reclaimer by BlackBeanSauce

Species
Mandalorian
Career
Bounty Hunter
Specializations
Gadgeteer
System
Age of Rebellion

9
Threshold 22
Current 3
Threshold 13
Current 2
Ranged 2
Melee 2

Placeholder Image

Characteristics

3
5
2
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 3
Charm (Pr) 0
Coercion (Will) X 3
Computers (Int) 0
Cool (Pr) 4
Coordination (Ag) 0
Deception (Cun) 2
Discipline (Will) 2
Leadership (Pr) 2
Mechanics (Int) X 1
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 4
Piloting: Space (Ag) X 1
Resilience (Br) 3
Skulduggery (Cun) 2
Stealth (Ag) 3
Streetwise (Cun) X 2
Survival (Cun) 0
Vigilance (Will) X 3
Brawl (Br) X 5
Gunnery (Ag) 5
Lightsaber (Br) 4
Melee (Br) 5
Ranged: Light (Ag) X 4
Ranged: Heavy (Ag) X 5
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 1
Knowledge: Underworld (Int) 2
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

EE-3 Carbine
Range
Medium
Skill
Ranged: Heavy
Stun setting, Quick Draw, Sight, Spinning Barrel
Damage
10
Critical
2
Crush gaunts
Range
Engaged
Skill
Brawl
Sunder, Vicious 2, Cortosis
Damage
+4
Critical
2
Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun
Damage
6
Critical
3
Disruptor Rifle
Range
Long
Skill
Ranged: Heavy
Vicious 5
Damage
10
Critical
2
Rallymaster Lance
Range
Engaged
Skill
Melee
Def 2, Cort, Sun, Vic 2,
Damage
+3
Critical
2
Darksaber
Range
Engaged
Skill
Lightsaber
Accurate, Defensive, Breach, Sunder
Damage
10
Critical
1
Micro Rocket Launcher
Range
Short
Skill
Ranged: Heavy
Damage
8
Critical
4
DL19C
Range
Medium
Skill
Ranged: Light
Stun Setting, Pierce 2, 1 Advantage
Damage
9
Critical
3

0
1020
0
9(12)

Weapons & Armor

RM Beskar:
-EN 5 (2)
-SK 3
-DEF 1
-HP 3
-Cortosis
-Superior
-Vacuum seal

EE-3 Carbine:
-Jury Rigged
-En 3
-Stun
- 4(5) Hard points
-Sling (quick draw)
-Telescopic Optical Sight ( -1 Difficulty at long and Ex)
-Spin Barrel +1 damage

Disruptor Rifle:
Encumberance 5



RM Lance:
HP 3
EN 3
Defensive 2
Cortosis
Sunder
Vicious 3

DL19C:
En 1
HP 4
Actuating module, Modded
custom grip
Superior
Laser sight

Darksaber:


A fuckin jetpack:


Personal Gear

Backpack:- +4 EN
Military Belt Pouch
Handheld Commlink
5 micro rockets
2 Explosive micro
1 Anti armor micro
1 Flechette Micro rocket

Assets & Resources

1 Reload packs
1 Stimpacks

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Brace 5 Perform the Brace maneuver to remove setback per rank of Brace from next action. Only environmental.
Toughened 5 Gain +2 Wound Threshhold
Intimidating 5 May suffer a number of strain to downgrade difficulty of coercion checks or upgrade difficulty when targeted y coercion checks by an equla number. Strain suffered cannot exceed ranks in Intimidating
Defensive Stance 5 Once per round, may perform Defensive Stance maneuver and suffer a number of strain to upgrade difficulty of all incoming melee attacks by an equal number Strain suffered this way cannot exceed ranks in Defensive Stance.
Jury Rigged 5 Choose 1 weapon, armor or other item and give it permanent improvement while it remains in use
Armor Master 5 When wearing armor, increase Soak by 1
Toughened 3 5 Increase wound threshold by +2
Point blank 3 5 Add 1 Damange per rank of Point Blank to damage of one hit of successful attack while using ranged heavy or ranged light at close or engaged
Disorient 5 Spend 2 Crits to disorient for a number of rounds
Armor master 5 Wearing armor adds +1 Soak
Stunning blow 5 When making melee checks, may inflict damage as strain instead of wounds, doesn't ignore soak
Improved Stunning BLow 5 When dealing strain with melee or brawl checks, may spend t to stagger for 1 round per t
Tinkerer 5 May add 1 additional hardpoint to a number of items equla to ranks in tinkerer
Deadly Accuracy 5 Choose 1 combat skill, add damage equal to ranks in that skill on successful attack with that skill.
Dedication 5 Add +1 to characteristic
Improved Armor Master 5 Wearing armor adds +1 def
Intimidating 2 1 5
Crippling Blow 1 5 Target suffers 1 strain when moving during encounter if damaged. increase check by 1 diff
Unmatched Devestation 1 Once per game session as an incidental, after performing a combat check, the character may spend 2 destiny points to perform an additional combat check against the same target with the difficulty increased by 1 for each successful combat check the character has performed this turn. No vehicles and a a different weapon each time
Sidestep 2
Jump 1
Jetpack expertise 1 Remove 1 sys straing from jetpack per 1 adv.
Improved Sidestep 1 May spend attacker's 3 threats or 1 despair to counter attack with held weapon
Momentum 1 Deal additonal damage equla to amount of range bands moved during current round
Death from above 1 Once per encounter, inflict 1 system strain on jetpack and make a hard piloting check. For each success, one adversary in short range is knocked prone. May spend triumph to stagger one target.

Background

Motivation

Duties

Combat Duty - 5

Description

Other Notes

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