Andy Drayven by sapphosidiot

Species
Human
Career
Ace
Specializations
Gunner/Pilot
System
Age of Rebellion

4
Threshold 12
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
5
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) X 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) X 3
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) X 2
Lightsaber (Ag) 0
Melee (Br) 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

SoroSuub VX Repeating Blaster - "Big Poppa"
Range
Long
Skill
Gunnery
Autofire, Cumbersome 5, Pierce 1, Vicious 1
Damage
12
Critical
3
Coronet Arms H-7 Blaster Pistol - "Honey"
Range
Medium
Skill
Ranged: Light
Stun Setting, Superior
Damage
7
Critical
2
SakTek D-29 Repulsor Rifle "Night, Night"
Range
Medium
Skill
Gunnery
Disorient 3, Knockdown, Stun Damage
Damage
8
Critical
4

243
7

Weapons & Armor

"Big Poppa"
- Bantha's Laser Sight
- Telescopic Sight
- Jury Rigged Autofire: 1 advantage required

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Overwhelm Defenses 1 AoR Upon making an unsuccessful attack with a starship or vehicle weapon, the character may spend two advantage results per rank of Overwhelm Defenses. Reduce the defense rating in the defense zone targeted by the attack of the remainder of the encounter by 1 for every two advantage results spent.
Spare Clip 1 AoR The character does not run out of ammo on a despair result. Items with Limited Ammo quality run out of ammo as normal.
Jury Rigged 1 AoR Autofire requires one advantage to trigger
Debilitating Shot 1 AoR Upon making a successful attack with a starship or vehicle weapon, may spend two advantage results to reduce the maximum speed of the target by 1 (to a minimum of 1) until the end of the next round. If the starship or vehicle was traveling its maximum speed, it has its current speed reduced to the new maximum.
True Aim 1 AoR Once per round, before the character makes a ranged attack, [they] may perform a True Aim maneuver. By performing this maneuver, the character gains all the benefits for aiming and also upgrades [their] attack roll once per rank of True Aim.
Let's Ride 1 AoR Once per round on the characters turn, they may mount or dismount from a vehicle or beast, or slide into the cockpit or weapon station aboard a starship, as an incidental instead of a maneuver.
Skilled Jockey 1 AoR The character removes setback dice per rank of Skilled Jockey from [their] Piloting (Planetary) and Piloting (Space) checks.
Full Throttle 1 AoR The character may push a ship or vehicle past its limits of speed. [They] may perform the Full Throttle action, attempting a Hard Piloting check. With success, the ship's top speed increases by one for a number of rounds equal to Cunning. The ship cannot perform actions or maneuvers it could not perform normally (e.g., actions that have a minimum speed requirement).

Background

Motivation

Connection - Family

Duties

Ace - Personnel

Description

Other Notes

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