Haum Son by oscar

Species
Creian
Career
Consulor
Specializations
Healer
System
Force and Destiny

3
Threshold 12
Current 0
Threshold 14
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
1
3
2
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) X 0
Mechanics (Int) 0
Medicine (Int) X 2
Negotiation (Pr) X 1
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 0
Knowledge: Education (Int) X 1
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) X 0
Knowledge: Xenology (Int) X 1

Attacks

Range
Engaged
Skill
Damage
Critical

10
95
120
5/7

Weapons & Armor

Training stick (+1 damage, critical 5, hard points 0, encumbrance 2, rarity 3. add 3 setback dice to a characters perception or vigilance to see it is a weapon. accurate 1, disorient 1, stun damage. skill lightsaber, engaged, cost 35

Concealing robes 150 credits. add 1 setback to recognise the person wearing them. soak 1 encumbrance 1 rarity 2

Personal Gear

Comlink: 25 credits. 0 encum, 1 rarity.
Synthetic anaesthetic: (2 doses) 70 creds. 0 enc, 4 rarity
Emergency Medpac: 100 credits, 1 encum, 1 rarity.
Datapad: 75 credits, 1 encum, 1 rarity

Assets & Resources

30xp on presence 2-3
10xp on medicine 1-2
5xp on discipline 0-1
15xp on force heal/harm
90xp (species) +5xp (obligation)


career ranks:
cool
knowledge education
knowledge lore
knowledge outer rim
negotiation
cool

spec skills:
knowledge xenology
medicine

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
surgeon 5xp 1 core 69 When making a Medicine check to help a character heal wounds, the target heals 1 additional wound per rank of Surgeon.
physician 5xp 1 core 69 When making a Medicine check to help a character heal wounds, the target heals 1 additional strain per rank of Physician
rapid recovery 5xp 1 core 69 When healing strain after an encounter, heal I addi tional strain per rank of Rapid Recovery.
physician 10xp 1 core 69 When making a Medicine check to help a character heal wounds, the target heals 1 additional strain per rank of Physician
surgeon 10xp 1 core 69 When making a Medicine check to help a character heal wounds, the target heals 1 additional strain per rank of Physician

Force Powers

Force Rating
Power
Heal
Description
The Force user bolsters his ally with renewed vigor or saps his foe of vital energy.
Heal (light side Force user only): Spend 3 to heal a number of wounds equal to Intellect from an engaged living creature (including user).
Harm: Spend 3 to inflict a number of wounds equal to Intellect (ignoring soak) on an engaged living target. The user gains 1 Conflict.
Upgrade Effect
None so far Heal (light side Force user only): Spend 3 to heal a number of wounds equal to Intellect from an engaged living creature (including user).

Background

Haum Son was discovered by the jedi at a young age, he was taken in and managed to pass the tests to enter, his few breif years there were spent with the temple ready for war, fighting an training dominated the lives of most but not him, he learn to heal and because of it saw more combat than most soldiering jedi, his padawan braid was still new when his maseter died protecting him from the men he had saved in battle. The shame Haum feels for runnig and leaving his master dead still haunts him to this day. Haum ran as far as he could, finding solice in the outer rim as a negotiator and a teacher, helping all he could in any way he could. This included when he had to leave the rudimentary refugee camp he worked at with a group of armed thugs who were threatening it. He was tranqued and the next thing he felt was the soreness of the cold iron bars pressing against him.

Motivation

Cause - Haun has spent his life trying to help those around him in any way he could since the fall of the order. His far to brief time in the order has filled him with purpose and ambition to teach and help any and everyone who needs it.

Help the helpless: 5
Haun has seen people murdered, hunted and sold into slavery in addition to the natural death of those. He is filled with a sense of needing to help and strives to do anything he can to help.

Morality

76- Haun, due to his very early upbringing at the Jedi academy, learnt to care for others and to lead a life of peach and equality, working hard to help in any way he can.

Strength: mercy.
weakness: Weakness

Description

A slim build with green bright eyes and a kind smile what little hair he has is a radiant golden blonde.

Other Notes

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